Thread: New Playtest stuff!
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August 14th, 2012, 01:06 #1
New Playtest stuff!
Just got done looking through the new play test packet and I am intrigued enough to go out of my way to try it out and throw together a quick mod. Sundays and Mondays are out for me, Wednesday might be as well (seeing if it will be a regular thing) so Tuesdays and Thursdays are really the last two likely nights unless people want to play especially late.
I am willing to run this (probably pull something stock from D&D mag's) though I would like to either share with a co-gm so we could both play or just get to play. First session would be a character build session and maybe intro to each other and combat.
Anyone interested?Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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August 14th, 2012, 19:44 #2
- Join Date
- May 2012
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I am interested in playing or GMing and I already know what I want to run.
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August 14th, 2012, 23:04 #3
Just downloaded the new playtest packet and have to say I'm much more interested in 5e now. Looks more like what I think of as D&D, I like the backgrounds.
I'll play Tues and Thurs are goodI'll cast magic missle at the darkness!
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August 14th, 2012, 23:14 #4
What is idea for playtest? As I said, probably just going to dig out some old dungeons and use some of that.
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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August 15th, 2012, 00:51 #5
Day off and resting, so got a good bit of work done on making a mod with the playtest info. Have all the easy stuff done, just quick lookup on mechanics, spells, beastiary and equipment left to do.
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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October 11th, 2012, 21:29 #6
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