FG Spreadshirt Swag
Page 3 of 8 First 12345 ... Last
  1. #21
    Ardem's Avatar
    Join Date
    Nov 2011
    Location
    Sydney, Australia
    Posts
    920
    Version 0.3

    Added a name generator - Currently only English male and female name.

    If you have a name list you wish me to add please provide on a comma delimited list.

  2. #22
    Ardem's Avatar
    Join Date
    Nov 2011
    Location
    Sydney, Australia
    Posts
    920
    Version 0.4

    I got a burst of energy to work <smile>

    - Added Celtic Names
    - Added African Names
    - Added Japanese Names
    - Added Random Occupation Generator

  3. #23
    Ardem's Avatar
    Join Date
    Nov 2011
    Location
    Sydney, Australia
    Posts
    920
    Version 0.6

    - Started Random Encounter Generator
    - Included Rolemaster Animals

  4. #24
    Tiqon's Avatar
    Join Date
    Aug 2012
    Location
    Oldest kingdom in the world
    Posts
    392
    This is very nice . Thanks. I plan to use it for RM. I noticed in RM that I cant close the form with the top right X. I have to right click and choose close. It not big deal, just though I would mention it if you havent noticed it yourself. . Keep it comming!

  5. #25
    Thank you for all the hard work on making this for us all.

  6. #26
    Ardem's Avatar
    Join Date
    Nov 2011
    Location
    Sydney, Australia
    Posts
    920
    Version 0.7

    This is to work with the new 1.4.6 RMC, however their is the start of a random treasure generator, I just need to populate the data in arrays so it can be used I will welcome ideas if you have some about it.

    I have been slack around this extension I hope to do some more work soon.
    Last edited by Ardem; January 19th, 2013 at 06:41.

  7. #27
    Ardem's Avatar
    Join Date
    Nov 2011
    Location
    Sydney, Australia
    Posts
    920
    Version 0.71

    Populated Random Treasure for RMC includes

    -Weapons
    -Armour
    -Herbs
    -Money/Gems
    -Armour

    Magical, Mundane and well made.

    For special magical properties these are up to the GM.

    Using it as a Herb finder for people looking for herbs you do the roll for the herb and the type and abundance, check what pops up and compare if it is expected in the area, if it in the right zone for growing they find it if not move onto the next herb.

    Make sure to have the herb table open next to the window for fast checking, numbers are included for fast look up.

  8. #28
    Nice! thanks for the improvements.

  9. #29
    Ardem's Avatar
    Join Date
    Nov 2011
    Location
    Sydney, Australia
    Posts
    920
    Version 0.72

    Sorry this is a quick patch Dakadin found a minor bug where RM table scroll bars would not slide, but you could click. I have fixed this issue.

  10. #30
    wow that was a quick response.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in