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July 17th, 2012, 12:24 #1
Which version of FG2 will FGcon run on?
I currently have version 2.91 (using the developer updater)
Here's my quick question. Will Fantasy Grounds work regardless of the version, should we all have a particular version number or will it be GM specific?Timezone: GMT
Location: Dublin
Currently GMing: Ruins of Symbaroum 5E
Ultimate Fantasy Grounds Licence holder since 2013
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July 17th, 2012, 14:07 #2
everyone has to have the same version - games dont connect otherwise. there is only ever one official version and often there is a beta but i think this is only run in test mode. you *should* run in 2.9 or there will be all sorts of hassles getting started...
(of course i could be wrong about this...)
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July 17th, 2012, 14:07 #3
No, it won't work for players who have different version number than GM. If you try to connect to game which is run with different FGII version number you will get connection error related to that.
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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July 17th, 2012, 14:20 #4
I would presume the latest live version (2.9). That's the one that the Unregistered folks will be using due to the installer on the downloads page.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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July 17th, 2012, 15:25 #5
Ok, looks like I'll have to back track
Timezone: GMT
Location: Dublin
Currently GMing: Ruins of Symbaroum 5E
Ultimate Fantasy Grounds Licence holder since 2013
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July 17th, 2012, 16:09 #6
As mentioned above, there could be issues with different versions trying to connect.
Please make sure you are all on the current live release V2.9.0 for the con - this might be 2.9.1 if Moon_Wizard pushes a live update Wednesday/Thursday so please keep an eye on the threads for a new update and apply this before you start/join your game.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 17th, 2012, 17:24 #7
I'd not push a release put this week. If a new update goes put, the instaaler on the website needs updating for the unregistered people. If they've already installed FG2 it could put them off to have to reinstall so soon.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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July 17th, 2012, 17:26 #8Originally Posted by ValarianPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 17th, 2012, 18:14 #9
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,633
Some thoughts:
* v2.9.1 is primarily a bunch of minor bug fixes.
* v2.9 clients can connect to v2.9.1 host.
* The ruleset files from the host always override the client for the specific campaign.
That said, I have no problem waiting until after this weekend to update. I'll just move the update to Monday.
Cheers,
JPG
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July 17th, 2012, 18:31 #10Originally Posted by moon_wizardPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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