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  1. #521

    Pathfinder One-Shot #3: Head Shot the Rot SAT October 30th @ 5.30 PM UTC

    Pathfinder One-Shot #3: Head Shot the Rot SAT October 30th @ 5.30 PM UTC

    If there is overwhelming interest for SUN October 31st around 1.30 PM UTC instead [note that your timezone may change that day] please let me know.

    This game will be run on the OPO Discord!

    Please schedule around 3-4 hours for the game (a bit more if there are several new players) [definitely shorter than Dinner at Lionlodge].

    PFS2 credit:

    "Players who play through Head-Shot the Rot, as well as GMs who run the adventure, can apply the adventure’s Chronicle Sheet to any of their Pathfinder Society Organized Play characters. Players and GMs must decide which character to apply credit to when they receive the Chronicle Sheet. The Chronicle Sheet gives 4 Experience Point(s), 4 Reputation with one faction, and 10 Treasure Bundles appropriate to a character of their level. It also grants 8 days of Downtime. This adventure is not repeatable, therefore an individual can earn a Chronicle Sheet for the adventure once as player and once as GM."

    The one-shot is run during the double AcP weekend.

    We will use Fantasy Grounds Unity. I have an Ultimate license for both so players only need a free demo version.

    About the one-shot:

    Taking a much-needed relaxing break in between escapades, four gun-toting adventurers post up in a dingy bar in one of Alkenstar's entertainment districts. Right across the street at a theater, people flood inside to catch the premiere of a highly-advertised play, but what comes out of the theater is far more dangerous. As people scatter to safety in the dusty streets, its up to the group of gunslingers in the bar to set things right.

    This short Pathfinder 2nd edition adventure written by Michael Sayre is intended to be completed in a single session and includes four 3rd-level pregenerated gunslinger characters, who make use of the exciting new equpment and rules found in Pathfinder Guns & Gears, whose backstories and motivations tie closely to one another. This adventure can be easily incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.

    Game Calendar HERE
    Game Discussion HERE

    *** Please do not discuss games in this thread - keep it for game announcements only. Discussions should be carried out in the game specific thread created by the GM. ***

  2. #522

    PFS2 2-06: The Crashing Wave SUN December 12th @ 4 PM UTC

    PFS2 2-06: The Crashing Wave SUN December 12th @ 4 PM UTC

    Repeatable 3-6 scenario.

    Please schedule around 4 hours for the game.

    We will use Fantasy Grounds Unity.

    Signups will be on warhorn.

    About the scenario:

    A Pathfinder Society Scenario designed for levels 3-6.

    On an island off the coast of Jalmeray, the Pathfinders are called to action! The Society's friends at the Monastery of Unbreaking Waves are faced with a horde of sea devils seeking to level their recently rebuilt temple beneath the waves and claim it for themselves. The Pathfinders arrive just as the invasion reaches a crescendo and must fight for their lives in pitched underwater combat if they hope to protect themselves and their allies!

    Written by: Dustin Knight

    Scenario tags: Repeatable

    *** Please do not discuss games in this thread - keep it for game announcements only. Discussions should be carried out in the game specific thread created by the GM. ***
    Last edited by stephan_; December 12th, 2021 at 00:11.

  3. #523

    Pathfinder One-Shot #4: Mark of the Mantis SUN March 20th @ 5.30 PM UTC

    Pathfinder One-Shot #4: Mark of the Mantis SUN March 20th @ 5.30 PM UTC

    Level 6 pregens.

    Please schedule around 5 hours for the game.

    We will use Fantasy Grounds Unity.

    Signups will be on warhorn.

    About the scenario:

    The Red Mantis assassins are one of the most feared organizations on all of Golarion, for their reach is far and their methods effective. When several of Absalom’s councilors from the Petals District turn up dead, all evidence points to Red Mantis responsibility. However, the truth is that the sole surviving council, a secretive servant of the evil deity Norgorber, is responsible and now stands to be elected without opposition. The murderer masquerading as a Red Mantis assassin is one thing, but since the kills were so inexpertly done, the Red Mantis cannot allow the noble to live. Assigning several agents to the mission, the Red Mantis intend to infiltrate the noble’s manor and execute her for her slight against their order. With three Red Mantis assassins and one bitter mercenary on the job, the noble must die before the stroke of midnight.

    This short Pathfinder (second edition) adventure written by John Compton is intended to be completed in a single session and includes four 6th-level pregenerated characters. Three of the characters have strong ties to the Red Mantis assassins and use rules options presented in Pathfinder Lost Omens: World Guide, while the fourth is a mercenary fighter out for revenge. This adventure can easily be incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.

    Players who play through Mark of the Mantis, as well as GMs who run the adventure, can apply the adventure’s Chronicle Sheet to any of their Pathfinder Society Organized Play characters.

    "Note that all four of the pregenerated characters are evil, which comes with important considerations.

    No Betrayal: The characters are on the same side. While the dwarf Kangir and the Red Mantis assassins might not fully trust each other, for this adventure, they’re united in eliminating Doatara.

    Safety Tools: Evil PCs often do evil things, and it’s important to consider your and your players’ comfort level performing in-game crimes. Before playing, chat with your players about what to expect, where their boundaries are, and whether to include safety tools like those described on page 485 of the Pathfinder Core Rulebook. This adventure features violence against combatants, and the PCs might decide to endanger noncombatants, interrogate captives, destroy property, and terrorize onlookers. But Achaekek doesn’t encourage wanton sadism, and neither does this adventure."

    *** Please do not discuss games in this thread - keep it for game announcements only. Discussions should be carried out in the game specific thread created by the GM. ***

  4. #524

    PF2 One-Shot #2: Dinner at Lionlodge SAT March 26th @ 5.30 PM UTC

    PF2 One-Shot #2: Dinner at Lionlodge SAT March 26th @ 5.30 PM UTC

    We will use Fantasy Grounds Unity.

    Level 4 pregens.

    Please note that I do NOT necessarily recommend that you stick to the pregens - generally speaking they do have some issues.

    As this one can run long, please note that I put it in a five hour slot and I'll aim for around 4 1/2 hours. I may need to skip some content (adventure mode), as there is quite a lot.

    PFS2 credit: "Players who play through Dinner at Lionlodge, as well as GMs who run the adventure, can apply the adventure’s Chronicle Sheet to any of their Pathfinder Society Organized Play characters. Players and GMs must decide which character to apply credit to when they receive the Chronicle Sheet. The Chronicle Sheet gives 4 Experience Point(s), 4 Reputation with one faction, and 10 Treasure Bundles appropriate to a character of their level. It also grants 8 days of Downtime. This adventure is not repeatable, therefore an individual may earn a chronicle once as player and once as GM for the adventure."

    Signups are on warhorn.

    About the scenario:

    Invited to a hunting lodge to attend a grand dinner, the PCs are in for a treat. Initially called forth to go on an exciting hunt the following day, an uncomfortable meal causes some trepidation. The eccentric hunter who inhabits the lodge has other plans for his guests. Can the group figure out what's going on before their dinner is ruined?

    This short Pathfinder 2nd edition adventure written by James Jacobs is intended to be completed in a single session and includes four 4th-level pregenerated characters, who make 'use of the new ancestries in Pathfinder Advanced Player's Guide and Pathfinder Lost Omens Ancestry Guide, whose backstories and motivations tie closely into the plot of the adventure. This adventure can be easily incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.

    *** Please do not discuss games in this thread - keep it for game announcements only. Discussions should be carried out in the game specific thread created by the GM. ***

  5. #525
    PF2 One-Shot #1: Sundered Waves SUN April 3th @ 5.30 PM UTC

    We will use Fantasy Grounds Unity.

    Level 5 pregens.

    Please note that I do necessarily recommend that you stick to the pregens - but if you can provide me your character in advance then I don't mind importing that character.

    As this one can run long, please note that I put it in a five hour slot and I'll aim for around 4 1/2 hours. I may need to skip some content (adventure mode), as there is quite a lot.

    PFS2 credit: "Players who play through Sundered Waves, as well as GMs who run the adventure, can apply the adventure’s Chronicle Sheet to any of their Pathfinder Society Organized Play characters. Players and GMs must decide which character to apply credit to when they receive the Chronicle Sheet. The Chronicle Sheet gives 4 Experience Point(s), 4 Reputation with one faction, and 10 Treasure Bundles appropriate to a character of their level. It also grants 8 days of Downtime. This adventure is not repeatable, therefore an individual may earn a chronicle once as player and once as GM for the adventure."

    Signups are on warhorn.

    About the scenario:

    For years, the pirate Captain Renlock sailed the coast of the Arcadian Ocean from the Shackles to the south to the waters of Varisia to the north searching for plunder and adventure—until one day his luck ran out. The ship was captured by a navy and the captain and his crew were apprehended and imprisoned. Years later, after the captain's death in prison, the four released crewmembers receive a message from the deceased captain pointing them to treasure he hid for them.

    *** Please do not discuss games in this thread - keep it for game announcements only. Discussions should be carried out in the game specific thread created by the GM. ***
    Last edited by Shinrei123; March 27th, 2022 at 16:08. Reason: updated signup sheet

  6. #526

    Official FG Paizo Organized Play Monthly Game Day PFS2 games

    Official FG Paizo Organized Play Monthly Game Day PFS2 games

    April 9th 2022; games run by several GMs.

    Slot 1: 11.30 AM UTC - 3.30 PM UTC
    PF2 Adventure: Threshold of Knowledge

    Slot 2a: 4 PM UTC to 6 PM UTC
    PFS2 Quest #1: The Sandstone Secret

    Slot 2a: 6 PM UTC to 8 PM UTC
    PFS2 Quest #4: Port Peril Pub Crawl

    Slot 3: 8.30 PM UTC to 12.30 UTC
    PFS2 1-01: The Absalom Initiation

    Slot 4: 1 AM UTC to 5 AM UTC
    PFS2 1-01: The Absalom Initiation

  7. #527

    Official FG Paizo Organized Play Monthly Game Day PFS2 games

    Official FG Paizo Organized Play Monthly Game Day PFS2 games

    The game day will coincide with / will be run through the David Middleton Memorial Con.

    May 14th 2022; games run by several GMs.

    Slot 1: 11.30 AM UTC - 3.30 PM UTC
    PFS2 2-13: A Gilded Test

    Slot 2a: 4 PM UTC to 6 PM UTC
    PFS2 Quest #11: A Parchment Tree

    Slot 4: 1 AM UTC to 5 AM UTC
    PFS2 1-01: The Absalom Initiation

    PFS2 2-06: The Crashing Wave

    PFS2 Intro 1: The Second Confirmation

    Not on the Official FG Paizo Organized Play Monthly Game Day (but still PFS2):

    Pathfinder One-Shot #2: Dinner at Lionlodge on Sunday, May 15th at 5.30 PM UTC

    There is also a two-part Beginner Box game on the weekend as part of David Middleton Memorial Con but that is NOT being ran as a Pathfinder Society Organized Play event.
    Last edited by stephan_; May 10th, 2022 at 13:16.

  8. #528

    PFS2 3-13: Guardian's Covenant SAT June 4th @ 5.30 PM UTC

    PFS2 3-13: Guardian's Covenant SAT June 4th @ 5.30 PM UTC

    Repeatable 3-6 scenario.

    Please schedule around 4 hours for the game.

    We will use Fantasy Grounds Unity.

    Signups will be on warhorn.

    About the scenario:

    A Pathfinder Society Scenario designed for levels 3-6.

    Heed the call for heroes!

    After assisting the people of Port Valen and protecting the town from rampaging trolls, the Society earned the approval of the settlement's leaders to establish a new Pathfinder lodge in the former feasting hall of the legendary warrior Sveinn Blood-Eagle. After enduring several months of dangerous ocean voyages to supply the new lodge and assist the town, venture-captains Bjersig Torrsen and Calisro Bennary requested permission for the Society to connect their new lodge in Port Valen to the Maze of the Open Road. By using the mystical extraplanar hedge maze, the venture-captains hope to strengthen the Society's presence in Arcadia. Rather than establish such a connection on their own, the venture-captains consulted Port Valen's leaders to determine the most responsible means of opening the portal. Their careful research brought them to a fey guardian in the Forest of Trials. The guardian readily agreed to the Society's proposal, on one condition. To keep the portal opened, the Society must regularly send heroes to perform heroic deeds in and around the Forest of Trials!

    In this repeatable scenario, the PCs visit Port Valen and perform a series of deeds to earn the approval of the forest guardian. The scenario includes variable elements to ensure continued enjoyment for those who wish to play or run the adventure multiple times.

    Written by Christopher Wasko

    Scenario tags: Repeatable

    *** Please do not discuss games in this thread - keep it for game announcements only. Discussions should be carried out in the game specific thread created by the GM. ***

  9. #529

    PFS2 2-21: In Pursuit of Water @ SUN June 19th 7.30 PM UTC

    PFS2 2-21: In Pursuit of Water @ SUN June 19th 5.30 PM UTC

    Tier 1-4.

    Please schedule around 4 1/2 hours for the game.

    We will use Fantasy Grounds Unity.

    Signups will be on warhorn.

    About the scenario:

    A Pathfinder Society Scenario designed for levels 1-4.

    The Pathfinder Society sends the PCs to the Thuvian city of Aspenthar, where they learn that div-worshipping cultists have taken violent measures to secure the ancient keys to a mysterious site out in the desert. With one of the keys in their possession, the Pathfinders travel deep into the desert to find this site and stop the cultists from bringing their destructive plan to fruition.

    Written by Matt Duval

    Scenario tags: None

    *** Please do not discuss games in this thread - keep it for game announcements only. Discussions should be carried out in the game specific thread created by the GM. ***

  10. #530

    Join Date
    Jun 2022
    Location
    NYC USA
    Posts
    1
    interesting information

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