Thread: Piazo VTT
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July 8th, 2012, 22:08 #1
Lesser Deity
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Piazo VTT
Guess we now know why they didn't want Smiteworks to do licensed stuff:
https://paizo.com/paizo/blog/v5748dy...-Space#discuss
Originally Posted by Gary Teter
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July 9th, 2012, 00:14 #2
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Yeah, they were probably just checking out the competition, like Wizards did. I still find it interesting that a lot of these guys use other VTTs internally.
I actually welcome the competition in the space. More marketing means more people interested and aware of VTTs, and I think Fantasy Grounds is in a good position.
Regards,
JPG
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July 9th, 2012, 05:25 #3
I thought they might be working on that when they volunteered to form a committee to discuss new standards for character storage formats. It seemed very Microsoft-like of them at the time.
I think too many companies (at least two I can think of) underestimate exactly how much is involved in a fully featured VTT. You can't really argue with free, but I think they are both spending a lot of time, effort and focus on something that they don't really have the expertise or even the real "need" to build. IT projects often fail and larger ones seem to be the biggest culprits.
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July 9th, 2012, 07:34 #4
hehe... on the back of all the kickstarter talk of android/ipad apps I started investigating what might be involved.
the complexities of actually supporting rulesets and not just having a shared map, dice roller and character sheet - but actually making them all work together and in the framework of a particular ruleset... far out.
i did howver check out several google hangout based frameworks which are really coming along - and the google hangouts provides a number of the base building blocks to speed up development.
on the downside - which was i thought quite ironic - cant get any of them to load on Android 3 or 4!
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July 9th, 2012, 08:49 #5
I was at this presentation at PaizoCon last night - the software is very much in its infancy, the demo was very underwhelming. All we saw was a map, a few tokens and a very basic initiative tracker.
Obviously, development will move forwards and the product will become more polished and have more features; and getting access to Paizo adventure maps (and whatever else they package together for a module) will be a major draw, as well as just the draw of "Paizo are doing this, it will be awesome!" - which I heard a lot of times last night.
I think it will be good for the VTT industry and it will get people looking at VTTs where they haven't before. It will be interesting to see what Paizo actually deliver...Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 9th, 2012, 13:19 #6Originally Posted by Trenloe
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July 9th, 2012, 17:39 #7
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Paizo has made it clear that the rules will not be integrated into the VTT. That eliminates lots of headaches, but in comparison shows the real strength of FG.
In the end it will draw attention to VTTs and the serious users will migrate to FG, IMHO.
Of course paizo game space will probably be a huge meeting ground for casual players and Gms. Good place to recruit new users.
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July 9th, 2012, 23:20 #8
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The current iteration sounds very much like the Screen Monkey VTT. They'll just include the map, counters and maybe make it real time.
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July 10th, 2012, 03:14 #9
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Speaking of VTTs, WotC just announced they are be coming to an end.
" I wanted to inform you all about an important decision that Wizards has made regarding the D&D Virtual Table and Virtual Table Beta. While we appreciate the enthusiasm and participation in the Beta phase, we were unable to generate enough support for the tool to launch a full version to the public. Effective July 30, 2012 the D&D Virtual Table Beta will be coming to an end and the VT will be closed.
Over the next three weeks, we encourage you to wrap up your existing campaigns and make sure to gather contact information from your online group members so that you can stay in touch if you like. We realize that because all data generated in the tool is in a proprietary format usable only by the Virtual Table, it is not possible to export your campaigns for use in another tool. You can, however, take screenshots of any notes, maps or adventures that you would like to hang on to or use in your home games.
We would like to thank everyone who participated in the VT Beta and look forward to continuing to support D&D game play through our D&D Insider digital tools and D&D Next."
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July 10th, 2012, 03:15 #10
And this just in from Wizards:
You have a new broadcast on your site at The Wizards Community!
Wotc_Joshfrom the groupD&D Insider Beta has sent you a broadcast.
Subject: D&D VT Community Announcement
I wanted to inform you all about an important decision that Wizards has made regarding the D&D Virtual Table and Virtual Table Beta. While we appreciate the enthusiasm and participation in the Beta phase, we were unable to generate enough support for the tool to launch a full version to the public. Effective July 30, 2012 the D&D Virtual Table Beta will be coming to an end and the VT will be closed.
Over the next three weeks, we encourage you to wrap up your existing campaigns and make sure to gather contact information from your online group members so that you can stay in touch if you like. We realize that because all data generated in the tool is in a proprietary format usable only by the Virtual Table, it is not possible to export your campaigns for use in another tool. You can, however, take screenshots of any notes, maps or adventures that you would like to hang on to or use in your home games.
We would like to thank everyone who participated in the VT Beta and look forward to continuing to support D&D game play through our D&D Insider digital tools and D&D Next.
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