Thread: Concentration check
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July 5th, 2012, 18:35 #1
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Concentration check
I have tried to do a Concentration Check and it has appeared the next message:
Script Error: [string "scripts/manager_gamesystem.lua"]:104: attempt to call field 'get' (a nil value)
How can I solve this problem?
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July 6th, 2012, 02:35 #2
Please give us a bit more information:
- Is this for 3.5E or Pathfinder?
- Were you rolling the concentration check as a GM using a PC or as a player connected to a GM?
- If a PC, what caster class and class level (CL) do you have entered? Do you have any "Conc. Check" modifier?
Basically, it works for me, so please provide more information - steps to re-produce would be good. Thanks!Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 6th, 2012, 12:40 #3
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- It is for Pathfinder.
-The message have appeared when I have made the check as GM.
I am a beginner and I tried to do some practice, perhaps I have mistake introducing any related data. I will prove it again and if the problem returns I will tell you.
Thank you.
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July 6th, 2012, 13:20 #4
One more thing that's always worth asking when troubleshooting:
- Which extensions (if any) do you have enabled?
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July 6th, 2012, 14:45 #5
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The extension I use is 2.9.0.
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July 8th, 2012, 01:04 #6
Supreme Deity
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Kelth,
I'm looking at the latest version of the 3.5E ruleset, and I'm not seeing any get() function. This makes me think that there is an extension being used for your campaign, since there used to be a get function used in a previous version of the ruleset.
When the campaign is selected on the launcher screen, check in the lower left panel of the launcher screen details to see which extensions are being loaded. There will be a red dot next to the ones that are running with that campaign. If you are not sure, you can post a screenshot of the launcher screen after the "Load Campaign" button is selected and the campaign in question is selected.
Thanks,
JPG
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July 8th, 2012, 12:55 #7
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I have found the problem. It was created by the Max NPC HP extension. I tried to do the concentration check without this extension and the problem disappeared.
Thanks for the help.
Ciao.
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July 8th, 2012, 15:24 #8Originally Posted by kelth04Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 8th, 2012, 15:47 #9
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Which others extensions are also included in this extension?
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July 8th, 2012, 15:51 #10Originally Posted by kelth04
The functionality from the following extensions has been added:
- Adding spells to NPCs
- NPC/Trap/Vehicle Extension
- Maximum NPC hitpoints
Also quite a few of DrZeuss's 4E extensions functionality has been added - you wouldn't have been able to use these 4E extensions in 3.5E previously.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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