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  1. #1

    [v2.8.1] Reach display error

    When using a grid, squares are automatically shaded to show how much space a creature takes up, and how far its reach extends (based on the space/reach numbers in the combat tracker). However, the shaded reach shown is incorrect for every value above 10 feet. This is because it is just shading large squares (e.g. a square 45 feet on a side for a creature with space/reach of 15/15), and not allowing for the additional diagonal distances.

    A full set of space & reach diagrams appear in the back of the 3.5 DMG, but I can't find an online reference for them. Essentially, it's the "walking" distance that is covered for any reach of 15 feet or more.

  2. #2
    The general FG engine does support the display of non-square regions under character tokens, so the best I could do at this point would be to disable reach display altogether. At this point, this is a feature request.

    Thanks,
    JPG

  3. #3
    Having the wrong area displayed is worse than having nothing displayed, so I would appreciate having this as a feature - thanks. Note that the creature space is always square, so that element shouldn't be disabled.

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