Thread: [v2.8.1] Reach display error
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June 1st, 2012, 14:01 #1
[v2.8.1] Reach display error
When using a grid, squares are automatically shaded to show how much space a creature takes up, and how far its reach extends (based on the space/reach numbers in the combat tracker). However, the shaded reach shown is incorrect for every value above 10 feet. This is because it is just shading large squares (e.g. a square 45 feet on a side for a creature with space/reach of 15/15), and not allowing for the additional diagonal distances.
A full set of space & reach diagrams appear in the back of the 3.5 DMG, but I can't find an online reference for them. Essentially, it's the "walking" distance that is covered for any reach of 15 feet or more.
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June 1st, 2012, 19:15 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,568
The general FG engine does support the display of non-square regions under character tokens, so the best I could do at this point would be to disable reach display altogether. At this point, this is a feature request.
Thanks,
JPG
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June 15th, 2012, 15:33 #3
Having the wrong area displayed is worse than having nothing displayed, so I would appreciate having this as a feature - thanks. Note that the creature space is always square, so that element shouldn't be disabled.
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