Thread: List of Modules
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April 17th, 2013, 05:30 #71Originally Posted by Mgrancey
I'm not sure how up-to-date this is though, as I don't have it.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 17th, 2013, 05:58 #72
Thats from the d20srd.org site right?
For only 7 bucks that might be worth picking up if I do get in the 3.5 game.Location: Central Pa (East -5)
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"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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April 17th, 2013, 14:54 #73Originally Posted by Mgrancey
It also says it's for the default d20 ruleset, which has been around for a while but the format of data is similar to the 3.5e ruleset.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 18th, 2013, 02:15 #74
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Originally Posted by ekmule
Dis donc mon bonhomme, ça fais 2ans que je te parle de FG2, et tu viens poster sur le forum anglais plutôt que de me demander sur skype, ou encore d'aller poster sur le forum www.jdrvirtuel.com qui est la référence francophone de FG2 ?
PS : Sorry for the french text, it's a joke for my friend Ekmule !Last edited by kael79; April 18th, 2013 at 02:17.
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April 27th, 2013, 08:43 #75
Making use of the Plottwist cards, so I providing access to players by way of module, but I am not sure if it would be okay to provide that module here?
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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April 27th, 2013, 18:03 #76Originally Posted by MgranceyPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 27th, 2013, 21:38 #77
That's what I thought but my brain wasn't working very well last night, moreso because of the art though.
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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May 19th, 2013, 16:50 #78
Hrm... Level 3 for Summonable Monsters seems to be broken.. I'll fix it when I get a chance. Sorry folks.
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June 11th, 2013, 08:36 #79Originally Posted by Blackfoot
Started working on a combined Summon Nature's Ally module and I'm getting the same problem. The list of names is coming up but the links aren't working.
EDIT: WOO WOO! Found it!
EDIT: The File has been uploaded to a later post with all of my Summons and Familiar Modules.Last edited by Blackfoot; June 11th, 2013 at 21:06.
Full License Operator - You must have a 'Lite' License to play in my games.
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June 11th, 2013, 16:04 #80
As this list increases... it seems like it would be a good idea to take advantage of one of the functions built into modules. If, when building addon modules, you give them a categoryname other than PFRPG Essentials they will get sorted into a separate group from the 'standard' material. This seems good for many of these, especially NPCs or Magic Items or whatever that isn't part of the basic 'Essentials'.
I've built all my modules as PFRPG Extras which puts them into their own separate category and seems to work out really well.
Also.. some consistent naming and imagery makes them look better in the library.Last edited by Blackfoot; June 11th, 2013 at 16:06.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
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Interested in Custom Character Portraits and Tokens? Contact me.
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