Thread: List of Modules
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April 16th, 2014, 05:44 #131
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,611
The main thing is to mimic the high level XML structures used by other modules in order to replicate their behavior and potentially work with future data record field changes.
The easiest way is to use a module similar to what you want to end up with (such as bestiary), remove all the details you don't want, and replace with records you do want.
Since much of this is very data entry intensive, people on the forums have come up with their own parsers to automate.
Also, you can export a module directly from an existing FG campaign, if you just want to make adventure data modules. (Which will show up as additional tabs in the sidebar campaign record lists).
Regards,
JPG
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April 16th, 2014, 05:49 #132Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 16th, 2014, 05:56 #133
- Join Date
- May 2010
- Posts
- 83
Ya I pretty much did all the 4e books by hand......hours upon hours.......even with the parser....but thxs for the help!
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June 9th, 2014, 09:47 #134
Summon Natures Allies COMPLETE!
Yes, it's only taken me almost 2 years to get back to it.. but the Summon Nature's Allies Module is now COMPLETE.
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June 9th, 2014, 09:50 #135
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June 9th, 2014, 09:58 #136
The Nature's Allies now all include spells .. (although they are being parsed so a lot of 'effect' type spells aren't set up to function)
I added 'some' spells to the Summonable Monsters.. but they are not complete at this time... I haven't had a chance to go back through them all yet.Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
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Interested in Custom Character Portraits and Tokens? Contact me.
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June 9th, 2014, 10:05 #137
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June 9th, 2014, 10:19 #138
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June 10th, 2014, 07:34 #139
Updated Summonable Files to include OGL Statement.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
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Interested in Custom Character Portraits and Tokens? Contact me.
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June 13th, 2014, 09:54 #140
I am trying to figure out how to locate my library module for Mutants and Masterminds. Can someone help me?
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