Thread: FRP Extension
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February 20th, 2012, 15:21 #41
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- Apr 2011
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Thanks Trenloe!
I will include both of those in the next release.
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March 1st, 2012, 23:13 #42
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I've add those changes, Trenloe, so they will be included once I finish up a couple other things.
One thing that I wanted to point out is I also needed to declare and initialize DiceTotalPref to get the Dice Total Preference to actually appear.
Code:-- Dice Total Preference DiceTotalPref = "RMCDiceTotal";
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March 6th, 2012, 12:36 #43
Version 0.3
Changelog
- Skill headings removed to allow more skills on the table.
- Static Maneuver rolls from the skill sheet are resolved automaticly
- Diehits removed from Race table in character creation
- Text changed in the race table Language now says Background Options
- New Character sheet graphic, which is linked to Resolve and Tables
- Moved Language Scroll button on main character sheet away from the text
- Moved Skillsheet move button out of the way of the skills to the right side of the form more intuitive.
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This version has been tested with the Extend RMC 1.2.2 and latest A Rolemaster_XF.ext and working
Since Extended RMC made changes to the ManagementScript_Utilities.lua script I copied these changes in the FRP version, tested without RMC loaded and no errors appear so I think it safe to use with and without Extended RMC
Note: Must update RMFRP Rules.mod for resolving static manuevers to work, you could just update the db.xml if you made changes in the common.mod.
Or compare changes if you have notepad++ on the common and db.xml and make the corrections.
View first post for links to the latest files
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March 15th, 2012, 06:09 #44
Version 0.31
Changelog
Minor update - some various changes so it it now compatible with Extend RMC 1.2.6
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April 15th, 2012, 08:46 #45
Version 0.32
Changelog
Minor update - some various changes so it it now compatible with Extend RMC 1.2.13
-- Note: May not work without Extend RMC 1.2.13 not tested yet.
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May 7th, 2012, 13:40 #46
Version 0.33
Changelog
Minor update - some various changes so it it now compatible with Extend RMC 1.2.14
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July 27th, 2012, 04:37 #47
Its a pity we cannot stickies the Extensions or put them in a subforum so they do not get lost.
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July 27th, 2012, 07:20 #48
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Start a thread and link all the current extensions, etc. I am sure Doug or JPG will sticky it if you ask them too. They've done it in other threads.
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July 29th, 2012, 10:01 #49
Version 0.35
Changelog
Compatible with Extend RMC 1.2.16
Added Spell Maneuver roll ability.
You can now drag and drop into the skills section a new skilltype.
Which is now a Spell Skill, based on type of list. This will launch the spell casting maneuver table when the skill is rolled.
Fixed Static and Move Maneuver rolls which were broken.
Note: Make sure you also download the new mod file as well.Last edited by Ardem; July 29th, 2012 at 10:04.
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August 2nd, 2012, 13:30 #50
Version 0.40
Compatible with version 1.3.1 of Rolemaster Classic.
No additional changes.
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