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January 29th, 2012, 19:27 #121
Hmm...
But if I recall, it probably won't even be available until 2013 at the very least.
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January 30th, 2012, 22:31 #122
Lesser Deity
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Yeah, but ask the 3.5 guys how long those few online 3.5 Dragon and Dungeon Mags stayed up once 4E came out. And just how smooth did the transition from a downloaded character builder to an online one go? WotC is not exactly sterling in the way they transition from "old" to "new."
The other issue is that after EugeneZ releases the last update to the parser if DDI changes the database so something doesn't show up and if you don't have the old scrapes you are going to be out of luck. It might be good to give DrZuess' module decompiler a plug here.Last edited by Griogre; January 30th, 2012 at 22:36.
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January 31st, 2012, 05:00 #123
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Originally Posted by Griogre
I think the important point is to download what you can now and save it and do so again once the updated parser is out to do the same.
Better to have most of the data, no matter how incomplete than to risk the data being pulled and not having had the opportunity to scrape it.
Primarch
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January 31st, 2012, 18:06 #124
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Has anyone got this working on a Mac?
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February 6th, 2012, 04:29 #125
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Originally Posted by EugeneZ
Eugenez any news on the update?
Sorry for bugging ya, but I'm itching to get it and update my whole library.
Thanks for updating this, we all appreciate it!
Primarch
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February 6th, 2012, 17:26 #126
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I'm gonna take another run at the code tomorrow evening (Tuesday). I'll post an update afterwards.
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February 6th, 2012, 23:38 #127
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Hey all, sorry if this is covered, but I'm having trouble with a lot of traps, I assume it's only the ones with secondary triggers, but the only reference I saw about having:
Trigger 1
Secondary Trigger 2
Wasn't very clear, I messed around and couldn't get it right, an tips?
Also, is there any hope for an ETA on the items? It's fine to do that bit of work manually, but would be nice to have it parse over.
Thanks for your awesome and massive ongoing contributions EugeneZ. Hopefully for yourself you won't need to make another update and can have a breather (in that WotC don't mess with the format again).
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February 6th, 2012, 23:39 #128
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...and of course just read your last post. sorry, already had it in my head.
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February 6th, 2012, 23:41 #129
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Originally Posted by Bleak Midwinter
It'd either be find a PC to run it on, or get one, because of the requirements from Net 4.0 to run and install the parser in the first place.
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February 8th, 2012, 15:57 #130
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I made some progress Tuesday but I still don't have a final solution nailed down that doesn't break anything. Hoping to take another swing at it tonight.
As for Mac compatibility, in theory, it might be possible to get the parser/scraper working in Mono. The biggest roadblock is the UI, but it's already pretty much just working from flatfiles (the save files), so it wouldn't be that hard to drop the GUI requirement. That said, there may be other incompatible libraries being used, I don't know. Maybe I'll look into it, but definitely not at any point in the near future.
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