DICE PACKS BUNDLE
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  1. #101

    Join Date
    Jan 2009
    Location
    Edmond Oklahoma
    Posts
    221
    Post 3 remainder of problem entries.

    Whirling Blades Automaton Level 6 Skirmisher
    Small natural animate (blind, construct) XP 250
    Initiative +9 Senses Perception +1; blindsight 10
    HP 66; Bloodied 33
    AC 20; Fortitude 18, Reflex 20, Will 16
    Immune disease, knocked prone, poison
    Speed 5
    C Whirling Blades (standard, at-will)
    ZZX +10 vs AC; 1d6 + 4 damage, and the automaton can shift 1 square for each target it hits up to 3 squares. Close burst 1
    C Remove Mark (minor, at-will)
    ZZX Close burst 5; targets an enemy marking the automaton; +9 vs Will; the mark ends.
    C Bladed Destruction (when the automaton drops to 0 hit points)
    ZZX +10 vs AC; 1d10 + 2 damage. The whirling blade automaton explodes, launching blades in all directions. Close burst 5
    Alignment Unaligned Languages -
    Str 14 (+5) Dex 19 (+7) Wis 6 (+1)
    Con 10 (+3) Int 2 (-1) Cha 2 (-1)

    Bugbear Wardancers Level 6 Skirmisher
    Medium natural humanoid XP 250
    Initiative +9 Senses Perception +5; low-light vision
    HP 70; Bloodied 35
    AC 20; Fortitude 18, Reflex 19, Will 18
    Speed 7
    m Flail Dance (standard, at-will) ? Weapon
    ZZX +9 vs Fortitude; 2d6 + 4 damage, the target is pushed 2 squares and knocked prone, and the bugbear wardancer shifts 1 square..
    C Flail Barrier (standard, recharge ? ? ) ? Weapon
    ZZX Close burst 2; targets enemies; +9 vs or (whichever is lower); 5 damage, and the bugbear wardancer takes half damage from weapon attacks

    until the end of its next turn.. no attack roll
    C Flail Assault (standard, encounter) ? Weapon
    ZZX +9 vs Reflex; 2d6 damage, and the target is pushed 2 squares and knocked prone. Close burst 2
    X Combat Advantage
    ZZX A bugbear wardancer deals 1d6 extra damage against any creature granting combat advantage to it.
    Alignment Evil Languages Common, Goblin
    Str 16 (+6) Dex 19 (+7) Wis 14 (+5)
    Con 14 (+5) Int 11 (+3) Cha 16 (+6)
    Equipment: heavy flail, hide armor.

    Calmachia Level 9 Solo Controller
    Large natural (dragon, living construct) XP 2000
    Initiative +4 Senses Perception +5; darkvision
    HP 400; Bloodied 200
    AC 23; Fortitude 23, Reflex 20, Will 21
    Saving Throws +5 (+7 against ongoing damage)
    Speed 6, fly 8 (hover)
    Action Points 2
    m Bite (standard, at-will)
    ZZX +15 vs AC; 2d8 + 6 damage, and the target is grabbed. Reach 2
    m Claw (standard, at-will)
    ZZX +15 vs AC; 1d10 + 6 damage, and the target slides 2 squares. Reach 2
    M Double Attack (standard, at-will)
    ZZX Calmachia makes two claw attacks
    M Fling (standard, at-will)
    ZZX Targets a creature Calmachia has grabbed; +13 vs Fortitude; 1d8+6 damage, and the target is pushed 6 squares and knocked prone. Miss: The

    target is pushed 2 squares.
    C Arcing Backlash (immediate reaction, when hit by an attack, at-will) ? Lightning
    ZZX Close burst 10; +13 vs Reflex; 1d8 + 5 lightning damage, and the enemy is pushed 2 squares and knocked prone. targets only the attacker
    C Breath Weapon (standard, recharge ? ? ? ) ? Force
    ZZX +13 vs Reflex; 2d6 + 5 force damage, and the target is slowed (save ends) and pushed 3 squares. Close blast 5
    C Bloodied Breath (free, when first bloodied, encounter) ? Force
    ZZX Calmachia’s breath weapon recharges, and she uses it immediately.
    C Commanding Voice (standard, encounter) ? Charm
    ZZX Close burst 3; targets enemies; +11 vs Will; the target is dominated until the end of Calmachia’s next turn. Miss: The target is dazed until

    the end of Calmachia’s next turn.
    Alignment Unaligned Languages Common, Draconic
    Skills Arcana +13, Intimidate +14
    Str 23 (+10) Dex 10 (+4) Wis 12 (+5)
    Con 20 (+9) Int 18 (+8) Cha 20 (+9)

    Githyanki Warmongers Level 17 Soldier
    Medium natural humanoid XP 1600
    Initiative +15 Senses Perception +11
    HP 162; Bloodied 81
    AC 33; Fortitude 29, Reflex 31, Will 29
    Saving Throws +2 against charm effects
    Speed 6 see also telekinetic leap
    m Silver Greatsword (standard, at-will) ? Psychic, Weapon
    ZZX +24 vs AC; 2d10 damage plus 1d10 psychic damage, plus 3d8 extra psychic damage if the target is immobilized or stunned.
    R Telekinetic Crush (standard, recharge ? ? )
    ZZX 5; +22 vs Fortitude; 1d10 damage, and the target is immobilized (save ends). Medium or smaller target
    R Telekinetic Leap (move, encounter)
    ZZX Ranged 10; +22 vs or (whichever is lower); . the githyanki warrior or an ally within range can fly 5 squares.
    M Soulsword Burst (standard; requires silver greatsword, encounter) ? Psychic, Weapon
    ZZX +22 vs Will; 3d10 damage, and the target takes ongoing 5 psychic damage and is stunned (save ends both).. Close burst 1
    Alignment Evil Languages Common, Deep Speech
    Str 24 (+15) Dex 21 (+13) Wis 17 (+11)
    Con 18 (+12) Int 16 (+11) Cha 21 (+13)
    Equipment: Silver Greatsword, plate armor.

    Astral Shade Level 17 Solo Lurker
    Large immortal humanoid XP 8000
    Initiative +19 Senses Perception +11; blindsight 10, darkvision
    HP 448; Bloodied 224
    AC 29; Fortitude 28, Reflex 30, Will 28
    Immune disease, poison; Resist insubstantial; Vulnerable force (the next attack against the astral shade ignores its insubstantial)
    Saving Throws +5
    Speed fly 10 (hover); phasing
    Action Points 2
    m Astral Slam (standard, at-will) ? Radiant
    ZZX +20 vs Fortitude; 3d8 + 4 radiant damage and the target gains vulnerable 10 to radiant damage until the end of the astral shade’s next turn.

    If the astral shade is bloodied, the target is also restrained (save ends).
    r Radiant Ray (minor, at-will) ? Radiant
    ZZX One or two targets; +22 vs Reflex; 3d8 radiant damage, and the target slides 1 square. If the astral shade is bloodied, the attack instead

    deals 3d8 + 5 radian damage and slides the target 2 squares.
    M Wrathful Strike (immediate reaction, when damaged by an attack, at-will)
    ZZX The astral shade teleports 4 squares and makes an astral slam attack or a radiant ray attack.
    C Astral Shockwave (standard, recharges when the astral shade takes force damage) ? Force
    ZZX +20 vs Reflex; 3d8 + 5 force damage and the target is pushed 5 squares. Close burst 3
    C Radiant Chains (standard, recharge ? ? ) ? Radiant
    ZZX +20 vs Fortitude; 3d8 + 5 radiant damage and the target is immobilized (save ends). Close burst 3
    Alignment Unaligned Languages Common
    Skills Stealth +20
    Str 21 (+13) Dex 24 (+15) Wis 16 (+11)
    Con 16 (+11) Int 18 (+12) Cha 21 (+13)

    Where do you think the error is in these entries?

    Thanks!

    Primarch

  2. #102
    I know it has been said already. Really looking forward to the parser update thanks again!

  3. #103
    Thanks so much for picking this up!

    Versions beyond 4.0.118 seem to break the NPC Database functionality that works with the Module Workshop.

    Also, had a few odd <h1 class="atwillpower"> in the Monster Vault scrape I just did.
    Last edited by Mortani; November 6th, 2011 at 23:40.

  4. #104
    Anyone had any luck with parsing items from the compendium?

  5. #105
    I haven't tried Dracones. However, considering that the old days of the items were not only sorted by doing +1 to +6 as separate entrees (as well as heroic/paragon/epic version of non-weapon/armor/neck items), but also there was the complete change on how items were displayed compared to before. Its probably requiring an entirely new code to scrape appropriately.

  6. #106
    Quote Originally Posted by DrZeuss
    As for Items, yes its the inclusion of the new Rare/Common tag that upsets the latest version of the Parser, I'm sure EugeneZ will address it in good time.
    Weird, I thought I had this figured out... will address it ASAP. Thanks for the updates and reports, guys.

  7. #107
    What is the status of the parser? Is there a version out there that has been updated and works well enough to scrape DDI stuff now?

    I was trying to scrape mordenkainen's but it seems to crash on me.?

  8. #108
    Quote Originally Posted by lordsoth
    What is the status of the parser? Is there a version out there that has been updated and works well enough to scrape DDI stuff now?

    I was trying to scrape mordenkainen's but it seems to crash on me.?
    The status is in the first post in this thread. The version out there has been updated to scrape MOST DDI stuff. The major exception is Items, and I'm working on getting that fixed ASAP. It sounds like there's a few other minor bugs with specific entries, but a lot of that is a game of cat-and-mouse where WotC changes the HTML of an entry to some non-standard format, seemingly at random.

  9. #109

    Join Date
    Jan 2009
    Location
    Edmond Oklahoma
    Posts
    221
    Hi!

    Any news on the update?

    Thanks!

    Primarch

  10. #110

    (500) Internal Server Error during Compendium Scrape

    First of all thanks for the effort you have put into this very handy bit of software.

    I am however having trouble...

    When I attempt a Compendium Scrape of the Player's Handbook I get an error:

    "The remote server returned an error: (500) Internal Server Error."

    The last few lines displayed on the Processing Results window are:

    14/12/2011 8:09:07 PM : Setting up Items
    14/12/2011 8:09:07 PM : Epic Destinies scrape Complete!
    14/12/2011 8:09:07 PM : Outputting powers to C:\Program Files\4EParser\Documents\Actual\Input\PHB\powers.t xt
    14/12/2011 8:09:06 PM : Processing <EpicDestiny> - Deadly Trickster
    14/12/2011 8:09:04 PM : Processing <EpicDestiny> - Eternal Seeker

    Any tips or advice welcome.


    P.S. I've included the stack trace:
    --------------------------------
    System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
    at System.Net.HttpWebRequest.GetResponse()
    at Parse4E.Scrape.TopScrape(Int32 iType, Int32 iSourceID, String strDir, Boolean& booPowers, String txtEmail, String txtPassword, MetaList[]& MetaData, String[]& DynamicTokenList, Boolean booAppend, Boolean& booMonsters)
    at Parse4E.Scrape.StartScrape(String strName, String strEmail, String strPass, String[]& DynamicTokenList, String& strDir, Boolean booScrapePower, Boolean booScrapeMonster, Boolean booScrapeFeat, Boolean booScrapeRace, Boolean booScrapeParagon, Boolean booScrapeEpic, Boolean booScrapeItem, Boolean booScrapeRitual, Boolean booScrapeTrap, Boolean booAppend, Boolean booScrapeMeta, Boolean booScrapeBackground, Boolean booScrapeFamiliar)
    at Parse4E.frmPHBParse.ScrapeToolStripMenuItem_Click( Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

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