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  1. #1

    Pathfinder Extension for (2.8) 3.5E

    Here is an attempt at a pathfinder extension for the new 3.5E ruleset.

    Give it a try and let me know how it works for you.

    Should add most things from the pathfinder V8, so the info in an old campaign has the same db tags.

    Chris
    Last edited by madman; June 6th, 2011 at 05:32.
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  2. #2
    Glad my extension got some use. Nice additions.

    I believe the Community Use Policy text should be included though.

    edit: You might want to add or modify the updated (0.11) charsheetmini_main.xml from the one I posted. It further extends and renames the "Senses" line to fill the whole box so it doesn't look misaligned.
    Last edited by Leonal; June 6th, 2011 at 00:25.

  3. #3
    I'll do that

    Chris

    edit: sorry i upped my working file, not the finished file
    Last edited by madman; July 12th, 2011 at 22:39.
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  4. #4

    Library

    When will we see the Pathfinder BestiaryI&II, Spells etc... ?

    I am learning to create campaigns. Being able to drag and drop creatures from the Library... WOW

  5. #5
    Trenloe's Avatar
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    Quote Originally Posted by AdamantiteDM
    When will we see the Pathfinder BestiaryI&II, Spells etc... ?

    I am learning to create campaigns. Being able to drag and drop creatures from the Library... WOW
    MODS for Bestiary I, spells, feats, equipment were put together for the d20_JPG ruleset with Pathfinder extension. See post here:

    https://www.fantasygrounds.com/forum...0&postcount=90

    If you're using FG test V2.8, you could try changing the ruleset tag in the definition.xml file in the .MOD file and see if it works OK.

    If you're using FG V2.7.6 load the d20_JPG ruleset with the Pathfinder extension (V8.3) and the mods will work directly for you. This is the setup I currently use for running Pathfinder.

  6. #6
    Wow i never saw those modules!! thank you so much!! Pathfinder is my favorite 3.5 setting
    Religion is an insult to human dignity.
    With or without it you would have good people doing good things and evil people doing evil things.
    But for good people to do evil things, that takes religion...

  7. #7
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    I tweaked the extension to work with the additional changes (specifically the damage types) because there were changes to the files included in the extension. You will find the revision here:
    https://www.fantasygrounds.com/forum...t=14859&page=3

  8. #8
    Blackfoot. I'm getting the default 3.5E character sheet when I switch to yours. Am I making a rookie mistake?

  9. #9
    Blackfoot's Avatar
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    Quote Originally Posted by Aristotle
    Blackfoot. I'm getting the default 3.5E character sheet when I switch to yours. Am I making a rookie mistake?
    Yes.. and no. There are multiple version of the PF extension floating around now. The one that she was using was not the most complete... it doesn't include the revision for Perception... and the CMB/Grapple change. I tweaked her version for her so it wouldn't bug.. but it certainly isn't 'done'.
    The 'Pathfinderized' version is better.. but it doesn't include CMD and some of the trait stuff yet... plus it hasn't been tweaked to deal with the new damage types... I can probably do that fix and upload it..

    Actually.. those issues may be resolved.. this thread has the latest versions...
    https://www.fantasygrounds.com/forum...ad.php?t=14775

    The latest one seems to have a slight tweak to the default Knowledge Skills.., but otherwise it looks pretty good. Still no CMD or Traits though.
    Actually.. since most classes can't default roll on most Knowledge Skills.. this tweak might actually be for the best.
    Last edited by Blackfoot; July 1st, 2011 at 06:30.

  10. #10
    Quote Originally Posted by Blackfoot
    Yes.. and no. There are multiple version of the PF extension floating around now. The one that she was using was not the most complete... it doesn't include the revision for Perception... and the CMB/Grapple change. I tweaked her version for her so it wouldn't bug.. but it certainly isn't 'done'.
    The 'Pathfinderized' version is better.. but it doesn't include CMD and some of the trait stuff yet... plus it hasn't been tweaked to deal with the new damage types... I can probably do that fix and upload it..

    Actually.. those issues may be resolved.. this thread has the latest versions...
    https://www.fantasygrounds.com/forum...ad.php?t=14775
    Yes, I try to keep it as up to date with 2.8 test as best I can.
    I was thinking about making a space for CMD below the Grapple/CMB on the combat tab and add another box on the minisheet, however my knowledge of xml and coding is very limited so I haven't really looked into it.

    Thus I try to keep the extension that me and a friend put together to as few modifications as I find strictly necessary to prevent errors and compatibility with the 3.5E ruleset should you decide to not use the extension, or change to another one.

    I haven't looked at your modification of Madman's take, but what trait stuff do you mean? And also default knowledge skills? (If it's because I have it as open, same as 3.5E, then it's because not every player will use all knowledge skills and thus it takes up more space than necessary).

    edit: I'd love to take feedback in the appropriate thread.

    edit 2: It is perhaps confusing that there are multiple extensions doing more or less the same thing. However I never used the extra things added in the extension for d20_JPG and thus decided to make a more simplistic one for 3.5E (2.8), and there were none at the time when 3.5E was put on test.

    edit 3 (phew): I put this reply in the other thread to keep that discussion there.
    Last edited by Leonal; July 1st, 2011 at 06:36.

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