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March 24th, 2012, 04:19 #51
I used Skype and fantasy grounds for years. That being said I switched to Teamspeak 3 because of bandwidth issues. Skype is great for two people talking, but is bad with 6-7 people rustling chip bags and downing sodas. Teamspeak 3 uses like 1/20th of what skype uses.
Chris
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March 24th, 2012, 09:15 #52Originally Posted by bislabMy players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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March 25th, 2012, 00:42 #53
I have up to 6 players using FG and Voice (Ventrillo) on a 800k upload link. Youtr players probably need 200k download - thats all. You have to be smart too - use 50-500k pictures and not 500k-3MB. Try to get players each to connect and get synced up before the campaigns first session - that will drastically reduce download delays on the night. Even when you are having some delays getting going at start of evening if you have uploaded a lot of stuff - we use that time to say hello, see how people are doing and to recap what happened last session. The downloads have finished a long time before we stop talking...
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March 25th, 2012, 01:09 #54
Lesser Deity
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I use VOIP too, I'd say the majority of games do use some form of it. If you are not using a remote server to host your VOIP then get a player to run the VOIP server for you so it doesn't run off the GM's up bandwidth.
I'd second using something other than Skype. I've used a hosted Teamspeak server in the past but there are a lot of free options like Mumble. I'm currently using RaidCall which is also free.
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March 25th, 2012, 02:57 #55
I'm primarily using Skype, but we had also used "Google+" voice one one occasion where Skype was just buggin out. That was ok too.
But so far skype is reasonably stable, and we only have problems with people on laptops using the hotel wireless while they are on the road.
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March 26th, 2012, 15:06 #56Originally Posted by Griogre
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March 26th, 2012, 18:33 #57
As a potential purchaser in the coming days, I look at this cost several ways;
1. People put in time/effort/funding to this product and that deserves to get rewarded. No payback means no future product which I think most people here would see as a bad thing.
2. Nobody is forcing a purchase; if FG2 (or any product) isn't going to give you value at least at the level of the price you're paying, don't buy (vote with your wallet).
3. $150 really isn't a huge amount compared to all the $ you spend on the PHB, DMG, MM, MM2, MM3, associated supplements, etc....
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March 26th, 2012, 20:13 #58
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Originally Posted by JohnD
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