Thread: Question about CT
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November 27th, 2011, 02:31 #1
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Question about CT
Just bought BRP and I would like to congratulate the programmers on a job very well done.
I have a question about the CT though. Was it intentional to make it invisible to Players? And if so, is their an easy way to make it visible to them without having to change a 100 lines of code?
So you know my level of programming is amateur at the moment, so this layout with the extension was a great idea for people like me. But I'm getting better with hard coding every day.
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November 27th, 2011, 08:09 #2
Sharing the Combat Tracker
I think it *is* visible to players, the GM just has to right-click and select "Share Sheet". The GM can also control how much info the players can see by choosing different options in the Prefs, under the "Combat" tab.
The attached screenshot shows the GM's view (in the background) and the Player's view (in the foreground).
Cheers
Stuart
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November 27th, 2011, 22:30 #3
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Ok that makes sense. So it was programmed so that only the host can toggle the CT. I think having the option to let the clients see it would of been nice or just program it so that the clients have it like the other rulesets.
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November 28th, 2011, 06:23 #4Originally Posted by paracharlie
I guess "the other rulesets" are 4e and 3.5e?
Stuart
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November 28th, 2011, 13:50 #5
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That's correct.
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February 23rd, 2012, 08:02 #6
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Maps and stuff
Hi, I've installed CT and I'm looking at doing some adventures but I've noticed a couple of things that don't seem to occur in other versions ie 4e. When I add a map it can't be increased in size when you're viewing it. You can hold down cntrl and move the sides and bottom in to make it smaller but you can't make it bigger. Has anyone else noticed this or is it just me.
Also, can you add in guns and stuff so you don't have to type in all the details for every character? It gets a bit tedious adding an auto pistol into every character.
Joe
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February 23rd, 2012, 09:28 #7
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Originally Posted by jbewer
The BRP ruleset supports drag and drop lists for weapons, spells, equipment and possibly more.Last edited by peterb; February 23rd, 2012 at 09:30.
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March 1st, 2012, 23:18 #8
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thanks for the reply
Yes it is Classic Traveller. The issue isn't so much around getting drop and drag stuff to happen, thats all fine. Its about resizing the maps. When you add a map it is fairly small. In other versions you can resize it as large as your screens allow, but in the CT module you can only make it smaller not larger. Quite a pain.
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March 7th, 2012, 18:41 #9
CT vs CT
This thread is related to the CT (Combat Tracker) in BRP... not CT (Classic Traveler).. which I think has some thread somewhere else... maybe in 'Other Game Systems' or something. So it's a bit confusing.
You might want to try reposting your query there... more folks who are interested in/knowledgeable about that ruleset might be looking there.Last edited by Blackfoot; March 7th, 2012 at 18:43.
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