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March 20th, 2011, 20:08 #1
- Join Date
- Nov 2010
- Posts
- 30
Just noticed DND Insider added XML character export...
The extension is .dnd4e - is this the old charater file format, and do any of the old import utils work for this?
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March 21st, 2011, 00:22 #2
See this thread. https://www.fantasygrounds.com/forum...ighlight=dnd4e
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April 3rd, 2011, 19:09 #3
- Join Date
- Aug 2008
- Posts
- 614
One of my players said that my import utility *does* work (to the degree it ever did, anyway).
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April 4th, 2011, 14:48 #4
Yes, it does work with the following caveats:
1) Upload and download the exported DDI character sheet via the server option. I could not get the other upload/download options to work correctly, but it may have just been my ignorance.
2) It won't pull items from your 4e Catalog or loaded modules. It will put placeholders for everything in your inventory and powers onto the new FGII character sheet, but you'll have to pull the rest of the data from the modules yourself.
Thanks to Eugene for this. I think it's going to save a lot of input time because (a) all of the stats and details are automatically populated and (b) (for me) data input is a lot faster when it all takes place inside of FGII. I don't have to look at the paper or CB character sheet, find the item, check it off, go to FGII, find the item, drop it onto the sheet--instead, I just find the item on the FGII sheet, find it in the module, then drop it onto the character sheet.
Originally Posted by EugeneZ
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April 4th, 2011, 14:49 #5
Oh, also, don't use the extension that's included in Eugene's importer. It'll cause errors when you load it, and it isn't necessary for importing the character sheet data.
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May 31st, 2011, 19:29 #6
- Join Date
- Apr 2011
- Posts
- 219
ok i downloaded the program and it works but is kinda quirky
I exported 4 characters
barbarian
Hunter
warlock
druid
(I am not sure if the class matters)
here is what it is doing
2 of the exports are 100% complete (barbarian, druid)
all skills/powers/abilities, weapons, and equipment are there (i just have to link them to parsed mods
2 of the exports are incomplete (warlock, hunter)
warlock has no powers (except 2nd wind), and no abilities (or feats)
the hunter has almost no powers (halfling agility came through) but it does have abilities
both do have weapons but no armor or equipment
is this a converter problem, or is this an export problem?
how can i fix this
also i dont understand the post above me
"Oh, also, don't use the extension that's included in Eugene's importer. It'll cause errors when you load it, and it isn't necessary for importing the character sheet data."
thanks
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May 31st, 2011, 20:09 #7
- Join Date
- Apr 2011
- Posts
- 219
okkk
I think i got this figured out
on the DDI character sheet, there under "equip character", you need to select each weapon or implement you have to show on the power cards. Before they were not selected the powers and stuff did not show up. did not show up after conversion.
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