Thread: dice roll "drop lowest"
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December 6th, 2018, 15:39 #11
I'll just take this moment to bring to everyone's attention / remind everyone (and do just a small tad of bragging) that the Die Engine inside the DORCore can roll *any* (I believe) RPG-dice-mechanic: Exploding, Keep Highest, Keep Lowest, Pool Dice, Sum, Multiply, Subtract, Divide, Number Of Successes/Failures, Degree Of Success/Failure, "Raises/Lowers", and/or any combination of the above - on the full range of dice including d66 (non-standard die (ie d7, d9, etc) coming soon) via Die Roll, Tower Roll, /die or /tower command - ready to go, out of the box, no XML or LUA coding required (coding still required to attach rolls to Character Sheet Objects - but no more difficult than coding to attach "standard" CoreRPG Rolls to Character Sheet Objects).
Just saying...Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
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GMing Since 1982
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