Thread: Tips for Using Extras
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November 23rd, 2010, 14:40 #1
Tips for Using Extras
Does anyone have any tips for using Extras in the SW Ruleset? In my upcoming campaign, there will be some times when the PCs are running a few extra soldiers (probably 1 or 2 each).
I'm not sure what's the best way to run it with the ruleset as I've never dealt with it before, but I hope someone else has.
ThanksDM: For reference sake, when a bad guys dies, I'll turn their token over. So an upside down 'A' or 'B' means it's a corpse.
PC 1: So if we kill a 'M' is it reincarnated as a 'W'?
PC 2: That damn 'O' just won't die!
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November 23rd, 2010, 15:07 #2
All the modules I created for the Savage Worlds ruleset I entered all the NPCs in the player module, this allows the GM to share the NPC character sheet to the players.
Basically any encounter/adventure where the players will be using extras I have done the following:
1) Create an entry in the personalities section of SW ruleset (not needed if using an "official" mod. Set the NPC to friendly. (Green)
2) If all the players need to see the extra, open the sheet and share it.
3) If only a specific player(s) needs to see the extra drag the shortcut link to each player portrait (this should open up the the sheet on that player's FG desktop).
4) That's it!
Hope that was clear if not ask me <grin>
Hmm maybe I should make a video....My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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November 24th, 2010, 19:11 #3
Thanks, I'll give it a shot this weekend (yes, videos are always good )
DM: For reference sake, when a bad guys dies, I'll turn their token over. So an upside down 'A' or 'B' means it's a corpse.
PC 1: So if we kill a 'M' is it reincarnated as a 'W'?
PC 2: That damn 'O' just won't die!
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November 28th, 2010, 18:41 #4
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Originally Posted by mr_h
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