STAR TREK 2d20
Page 1 of 2 12 Last

Thread: L5r

  1. #1

    L5r

    Any interest in implementing an L5R rule set? I think this would compliment that system very well...
    Last edited by Kane8404; July 11th, 2010 at 21:27. Reason: typo

  2. #2
    I'd love to see one but sadly I don't have the time it'd take to put one together. Not that I'd really know where to start even if I had the time.

  3. #3
    ddavison's Avatar
    Join Date
    Sep 2008
    Posts
    6,135
    Blog Entries
    21
    We have a license which allows the conversion of L5R. We are presently waiting for AEG to send us some of the files to work from. I don't believe we have any developers tapped for this project yet though.

  4. #4
    Now that's what I call good news.

  5. #5

    Join Date
    Jul 2005
    Location
    Bellevue, WA
    Posts
    204
    Very good news!!
    --Shin

  6. #6

  7. #7
    Valarian's Avatar
    Join Date
    Mar 2007
    Location
    Worcestershire, UK
    Posts
    2,567
    I'd love to see a ruleset developed, and would be willing to contribute - though free time to do development is still scarce currently. I think the die mechanic would be difficult to code for. It's a roll and keep system, with exploding dice and a cap on ten dice (adding more to the results kept for dice over 10). I've just bought 4th edition and I'm impressed.
    Using Ultimate license - that means anyone can play.
    Valarian's Fantasy Grounds Rulesets

  8. #8
    My husband whipped up a little python script for die rolling in our current game, so I can't imagine it would be too complicated. Even to take into account emphases and the occasional exploding 9.

  9. #9
    I'm tempted to try. I just got the book and I am preparing a L5R campaign to play on FG so if any of you are still interested in make a ruleset I can help (mainly on graphic stuff, but with some code too).

  10. #10
    Quote Originally Posted by ddavison
    We have a license which allows the conversion of L5R. We are presently waiting for AEG to send us some of the files to work from. I don't believe we have any developers tapped for this project yet though.
    How'd you go about obtaining the license in the first place?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in