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  1. #11
    sorry, i was kind of drunk last night.


    I'm seeing that error in the GCA to FG app. I try to import an NPC right now and it tells me "can't find an unused NPC slot."

    i figured it was just a limit on the FG app but it's confusing to me how I'm still able to create NPC's within FG.

  2. #12
    Spyke's Avatar
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    Quote Originally Posted by marcus_egan
    sorry, i was kind of drunk last night.


    I'm seeing that error in the GCA to FG app. I try to import an NPC right now and it tells me "can't find an unused NPC slot."

    i figured it was just a limit on the FG app but it's confusing to me how I'm still able to create NPC's within FG.
    Ah. I coded in a limit of 15 NPCs. I'll check whether there was a reason for that, but that may have been a debug thing.

    It certainly looks as if I can set the limit much higher. I'll check and if it's OK I'll upload a revised version.

    Spyke
    Free GURPS tools for Fantasy Grounds at www.spyke.me.

  3. #13
    Spyke's Avatar
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    OK, I've uploaded a new version, v0.31, of GCAtoFG2.exe to www.spyke.me.

    This changes the NPC limit to 99,999, which should match the available ID tags in the FG2 code.

    Let me know if you have any issues. As always, please take a backup of your FG2 campaigns before you use this, just in case.

    Spyke
    Free GURPS tools for Fantasy Grounds at www.spyke.me.

  4. #14
    dude...


    Thank you very much!

  5. #15
    the dwnload link appears to be broken at the moment.

  6. #16
    Spyke's Avatar
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    Quote Originally Posted by marcus_egan
    the dwnload link appears to be broken at the moment.
    That's odd. I tested it before I posted and it's working again this morning. Hopefully it was just a glitch on my ISP's server. Please could you try it again?

    In the meantime I've attached it here (it's only 114 kB).

    Spyke
    Attached Files Attached Files
    Free GURPS tools for Fantasy Grounds at www.spyke.me.

  7. #17
    you da man, Spyke.

  8. #18
    Quote Originally Posted by Foen
    Rulesets are constructed in XML with Lua scripting. The canon for the Lua language is at www.lua.org. In case you're wondering, it isn't an acronym (L-U-A) but is pronounced loo-ah and is (apparently) Portugese for 'moon'.
    This is entirely useless to the discussion at hand, but I would like to confirm that Lua is pronnounced "loo-ah" (with a feint h) and does indeed mean "Moon" in Portuguese

    The more you know...
    Last edited by SGRaaize; April 16th, 2010 at 20:19.
    Wandering in the Community and the Calendar
    Searching for a Game which doesn't mind newbies who never played Pen & Paper RPG's before

  9. #19
    Spyke's Avatar
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    Quote Originally Posted by SGRaaize
    This is entirely useless to the discussion at hand, but I would like to confirm that Lua is pronnounced "loo-ah" (with a feint h) and does indeed mean "Moon" in Portuguese

    The more you know...
    Well I never...

    Spyke
    Free GURPS tools for Fantasy Grounds at www.spyke.me.

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