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April 15th, 2010, 04:39 #11
sorry, i was kind of drunk last night.
I'm seeing that error in the GCA to FG app. I try to import an NPC right now and it tells me "can't find an unused NPC slot."
i figured it was just a limit on the FG app but it's confusing to me how I'm still able to create NPC's within FG.
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April 15th, 2010, 19:40 #12Originally Posted by marcus_egan
It certainly looks as if I can set the limit much higher. I'll check and if it's OK I'll upload a revised version.
SpykeFree GURPS tools for Fantasy Grounds at www.spyke.me.
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April 15th, 2010, 20:53 #13
OK, I've uploaded a new version, v0.31, of GCAtoFG2.exe to www.spyke.me.
This changes the NPC limit to 99,999, which should match the available ID tags in the FG2 code.
Let me know if you have any issues. As always, please take a backup of your FG2 campaigns before you use this, just in case.
SpykeFree GURPS tools for Fantasy Grounds at www.spyke.me.
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April 15th, 2010, 21:31 #14
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April 16th, 2010, 00:09 #15
the dwnload link appears to be broken at the moment.
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April 16th, 2010, 07:40 #16Originally Posted by marcus_egan
In the meantime I've attached it here (it's only 114 kB).
SpykeFree GURPS tools for Fantasy Grounds at www.spyke.me.
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April 16th, 2010, 14:18 #17
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April 16th, 2010, 19:16 #18
- Join Date
- Apr 2010
- Location
- Portugal
- Posts
- 20
Originally Posted by Foen
The more you know...Last edited by SGRaaize; April 16th, 2010 at 19:19.
Wandering in the Community and the Calendar
Searching for a Game which doesn't mind newbies who never played Pen & Paper RPG's before
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April 16th, 2010, 19:38 #19Originally Posted by SGRaaize
SpykeFree GURPS tools for Fantasy Grounds at www.spyke.me.
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