Thread: A few 4E n00b questions
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April 5th, 2010, 06:43 #1
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- Mar 2010
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A few 4E n00b questions
My group and I just got licenses for FG2, and I (as appointed DM) am experiencing the ins and outs of the program, and particularly of the 4E ruleset.
I've parsed the PHB, MM, and DMG using the 4E Parser, and I'm quite impressed with the overall quality of the ruleset - I must admit I was a bit skeptical, but it really rocks!
But... (you knew a "but" was coming, didn't ya?)... I have a couple of doubts... please bear with me, I'm kinda new at this stuff
1. Rituals. Is there a way to hyperlink rituals to the character sheet? I linked feats, abilities, powers, weapon, magic items... but I can't find where to link rituals.
2. Targeting. Can it be switched off?
3. Warlock's Curse/Paladin Challenge/Fighter Mark. Is there a way to graphically show on the tactical map which enemy is cursed/marked/challenged? I know it can be set as an effect in the combat tracker, but on the map it would stand out more. I thought about using the targeting system for this...
4. Tokens. Is there a way to move the skull, chest, and pointed finger tokens from the "main" box to a bag? I created a "Miscellaneous" bag for this kind of stuff, but every time I move these 3 pre-defined tokens to it, when I next restart FG2 they're back where they started.
Well... that's all on top of my head for now...
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April 5th, 2010, 23:58 #2
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- Aug 2008
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Originally Posted by PublicJohnDoe
Originally Posted by PublicJohnDoe
Not that there's anything wrong with wanting to turn it off, but I'm just curious: Why do you want to do so?
Originally Posted by PublicJohnDoe
Originally Posted by PublicJohnDoe
Tokens come from several places:
<data>/tokens/shared
<data>/tokens/host
<data>/campaigns/<current campaign>/tokens
module token folders
The images and folders in each of these places is placed in the main token bag. You can add folders in any of these places and they become bags. Move images into them and the tokens will be stored in those bags.
Does that help?
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April 6th, 2010, 09:42 #3
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- Mar 2010
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First of all, thanks for your replies, Eugene! Really appreciated, man!
Originally Posted by EugeneZ
Originally Posted by EugeneZ
But after further testing, I think using the system to resolve attacks and apply damage is *really* useful... we'll probably use it the way it was intended to
Originally Posted by EugeneZ
I had created a Miscellaneous bag in my /tokens/shared/, and the 4E ruleset already has those 3 tokens into its /tokens/, and with the very same name "Miscellaneous" (I unpacked the 4E.pak to check it).
It probably screwed up having the same folder name... I renamed my own as "Markers" instead, and now all is fine.
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