Back our Kickstarter Campaign going on Now
Page 1 of 2 12 Last
  1. #1
    Foen's Avatar
    Join Date
    Jan 2007
    Location
    Suffolk, England
    Posts
    2,012

    Talking Basic Roleplaying (BRP) for Fantasy Grounds II

    I have been working on the ruleset documentation and I thought it also works quite well as an overview of the ruleset.

    I've finished the first of three sections (the players' guide) and attach it below. The remaining two sections are a GM's guide and a section on adapting the ruleset to work with your own BRP campaign.

    Cheers

    Foen

  2. #2
    Foen's Avatar
    Join Date
    Jan 2007
    Location
    Suffolk, England
    Posts
    2,012

    Post Gamemaster's Guide

    The Gamemaster's Guide is now finished, and this gives a bit of a better oversight into the capabilities of this ruleset, including the treatment of hit locations.

    Foen

  3. #3

    Join Date
    Mar 2009
    Location
    Lidingφ, Sweden, Europe
    Posts
    133
    On page 21 in the GM manual you say:
    Finally, the wounds field is only editable if the hit location option is disabled. With hit locations
    enabled, wounds are recorded for each of the individual locations.
    How would I handle general HP damage (e.g. from drowning) when using hit locations? I guess PC's could use the wound field on the character sheet. But how would I do it for NPC? I fear we will need to be able to edit the wounds field even when hit locations are enabled.

  4. #4
    Foen's Avatar
    Join Date
    Jan 2007
    Location
    Suffolk, England
    Posts
    2,012
    Good point! I'll decouple the wounds field from the hit locations, although that will mean that folks will have to remember to apply damage both to the individual locations and to the total wounds (currently the total is automatically updated).

    Cheers

    Stuart
    Last edited by Foen; February 8th, 2010 at 06:36.

  5. #5
    Have I mentioned lately that I think you are a god, Foen? The ruleset looks awesome, and I wish every ruleset had manuals like the ones you are developing. Thanks for all of your hard work!

    -Kevin McD

  6. #6
    Foen's Avatar
    Join Date
    Jan 2007
    Location
    Suffolk, England
    Posts
    2,012


    Thanks Kevin, I have to amit that this one is a labour of love.

    Stuart

  7. #7
    Foen's Avatar
    Join Date
    Jan 2007
    Location
    Suffolk, England
    Posts
    2,012

    Post Adapting the Ruleset

    The final instalment in the User Guide is attached below, giving details on how to modify the ruleset to work with different BRP genres and options.

    I'll separately post the full User Guide (including a correction to the way wounds operate).

    Cheers

    Foen
    Last edited by Foen; February 8th, 2010 at 18:59.

  8. #8
    Sounds really interesting. I'm using the COC ruleset right now to run BRP rules games. Where can I get the BRP ruleset?

    SCZ

  9. #9
    Foen's Avatar
    Join Date
    Jan 2007
    Location
    Suffolk, England
    Posts
    2,012
    It hasn't yet been released yet, hence I'm still writing the manuals, but it shouldn't be too long now. It will be published by SmiteWorks and be available from this web site.

    Cheers

    Foen

  10. #10
    Great! Thanks - looking forward to it's arrival.
    SCZ

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in