Thread: Rolemaster Open Playtest
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June 25th, 2009, 19:27 #1
Rolemaster Open Playtest
Digital Adventures and Iron Crown Enterprises (ICE) will shortly release the Rolemaster Classic ruleset for Fantasy Grounds, and we are looking for a small bunch of intrepid adventurers to carry out play testing of the final version. Earnest play testers will receive a complimentary copy of the full product.
There are four places on this final play test, and we are looking for folks who can commit 10-12 hours over the next month in 2-3 sessions, playing mostly in evenings or weekend mornings (european time).
Please PM me if you are keen to take part, and remember there are only four places available!
Stuart
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June 25th, 2009, 23:05 #2
To add to Foen's request; the ruleset is by far the most ambitious product that DA have attempted and the automation in the ruleset genuinely makes "rulemaster" campaigns as fast paced as traditional D&D games.
Enjoy - and well done Foen for leading the immense technical side to this ... we're not worthy!
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June 26th, 2009, 00:46 #3
I would love to help test. However, being at GMT-5 makes it difficult for me except for on weekends.
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June 26th, 2009, 21:48 #4
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July 1st, 2009, 12:01 #5
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I could help this coming Thursday or Friday. Otherwise, being in GMT -5 and working day shift I probably wouldnt be available for playtest unless it's on the weekends. Otherwise, I have Friday's off so that day would work for me. Contact me if you believe I can be of any help. I've run Rolemaster Classic over 15 years ago but I'm sure I could pick it up quickly. I'm curious to know how you managed to include all the critical hit tables and spell list tables in the ruleset.
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July 1st, 2009, 22:34 #6
Thanks Guys
The current play testing round is full. If there is scope for further play-testing, I'll give you a shout.
Cheers
Stuart
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July 2nd, 2009, 08:08 #7
Good luck with the play test, I am really looking forward to this, we will finally be able to resurrect our old MERP campaign with some friends that have moved out of town.
I know RM is not MERP, but we have all used it and the only real advantage MERP had in terms of combat system was that it was a striped down easier to run version of RM, as you guys have automated all the hard parts of running RM, it might even be better.
Thanks a ton for doing this...
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July 13th, 2009, 03:18 #8
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any updates? i'd love to run a game of RM again one day
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July 13th, 2009, 05:07 #9
Let's just say we're aiming for a GenCon release.
Stuart
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July 17th, 2009, 22:43 #10
Good luck. I'm looking forward to this.
SigurdJ.R.R. Tolkien wrote, "I wish life was not so short. Languages take such a time, and so do all the things one wants to know about."
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