Admixture Wizard - Versatile Evocation
Hi guys! Im playing pathfinder with a Admixture Wizard, with Versatile Evocation... Im setting up my character so we can play as fast as possible, with most stuff automatized... I didnt want to build 4 spells for each damaging spell i have, either one of them being cast as a different element...
I could add a damage type to the spell with an effect like DMGSTYPE: cold , however when testing my fireballs are dealing fire, spell and cold damage... is there anything i can write in this code to replace the original elemental damage with the new one being applied....
Thank u!