There will be a lot of things to test with a single client system as the GM separate from having players connected. We will then want to open up the network testing (which is our next focus) so we can find issues that will affect running a complete game. Finally, once that is working for players who all have licenses, we will want to test Demo/Free accounts and make sure those will work before we make it publicly available for sale to non-Kickstarter backers. This phased approach to Beta testing will allow us to focus our attention better.