I think I have found a few bugs when I have been rebuilding my players characters to deal with the massive positive changes to sheets. I am running ruleset 1.2.0.
All the existing skill modifiers were wiped out, I had to go recalculate them all. Not horrible but it would have been nice to have numbers to compare to.
My Operative 6 / Mystic 1 could spend one rank on their specialization skills letting them have 7 ranks but it did not show the points spent
Making a Combat Drone I get this error "Script Error: [string "campaign/scripts/manager_char.lua"]:3083: attempt to index local 'sSourceClassKeyAbility' (a nil value)" each time I drag a level of the class on it. I does not then add the health or abilities.