1 Attachment(s)
DCC Ruleset - Item Template
Leozelig,
I am trying to understand how the item template gets parsed to be put into the lists and tables (for Weapons and Armor).
For example, here are my entries for Blowgun and Battleax and the FG generated entry for Flintlock (I entered this from within FG).
<blowgun>
<locked type="number">1</locked>
<name type="string">Blowgun</name>
<cost type="string">6</cost>
<damage type="string">1d3 piercing (1d5 piercing)</damage>
<type type="string">Weapon</type>
<subtype type="string">Blowgun</subtype>
<description type="formattedtext">A hollow tube resembling a flute or smoking device.</description>
<nonid_name type="string">Blowgun</nonid_name>
<nonidentified type="string"></nonidentified>
<ranges type="string">20/40/60</ranges>
<properties type="string">Ammunition (range 20/40/60), loading, stealth</properties>
<weight type="number">2.0</weight>
</blowgun>
<battleaxe>
<locked type="number">1</locked>
<name type="string">Battleaxe</name>
<cost type="string">7</cost>
<damage type="string">1d10 slashing</damage>
<type type="string">Weapon</type>
<subtype type="string">Battleaxe</subtype>
<description type="formattedtext"></description>
<nonid_name type="string">Battleaxe</nonid_name>
<nonidentified type="string">Sturdy wooden hafted axe</nonidentified>
<properties type="string">Heavy, two-handed</properties>
<weight type="number">7.0</weight>
</battleaxe>
<id-00001>
<ac type="number">0</ac>
<bonus type="number">0</bonus>
<checkpenalty type="number">0</checkpenalty>
<cost type="string">150</cost>
<damage type="string">1d6 piercing</damage>
<description type="formattedtext">
<p></p>
</description>
<locked type="number">1</locked>
<name type="string">Flintlock</name>
<nonid_name type="string">firearm</nonid_name>
<nonidentified type="string">Rusty ancient</nonidentified>
<ranges type="string">35</ranges>
<speedpenalty type="number">0</speedpenalty>
<subtype type="string">Firearm</subtype>
<type type="string">Weapon</type>
<weight type="number">3</weight>
</id-00001>
See Attached image:
The Flintlock entry has entries in the window for Non-ID Name, Notes (the <nonidentified> entry I believe), Type, Range and subtype.
My Battleax and Blowgun do not have entries for Non_ID Name, Notes, Type, Range and Subtype, though I appear to have those fields in the mod. The description for blowgun is included. Also, my entries have (Weapon(Battleax) and Weapon(Blowgun)) under their name but the Flintlock does not.
I was able to get the Blowgun range to be in the weapons table by adding a <ranges type="string"></ranges> entry. I believe that also put it into my item specific window as well.
The Properties and Weight are not displayed, but I can always j
Thanks again for you support in answering all my questions.
Kirklandone