I just found this https://inkarnate.com/
after about ten minutes with no information or tutorial, this is what came out :Attachment 14673
I like it for overland maps. only gripe is no documentation.
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I just found this https://inkarnate.com/
after about ten minutes with no information or tutorial, this is what came out :Attachment 14673
I like it for overland maps. only gripe is no documentation.
Nice - I need to check that out!
I think one thing that would benefit the community a lot would be some photoshop template files. I have one that I use for dungeons where I have it set to snap to grid and you basically slice out from the mask layer to get an image like this https://imgur.com/rYHzSGD but I'm not an expert and I think that putting together a few templates for different environments would be extremely easy to do for someone well versed in PS and allow even the most braindead novice (like me) to make decent looking maps.
I'd be willing to pay for said templates of high quality or exchange my services in the form of adventures or what have you.
Have you checked out the Cartographer's Guild? I don't know if there are any templates there or not. But I suspect that would be the community best suited for such.
well trying to figure out how to make maps from some of the printed adventures. using CC3 but im not sure.. no manual/documentation. n its frustrating lol.
Are you saying you can not find documentation or a manual for CC3?
There is one on their website. There is one included in your installation. Their are tutorials and other sources available on their forums. If you are having trouble finding them, let us know, myself or one of the others here can point you to them.
CC3 (and CC3+) is one of, if not THE most documented pieces of map making software out there.
ok i have the program from a friend since i cant afford the bundle pack as of yet n trying to figure this all out lol
Go to the profantasy website. There are links to video tutorials there.
Also if you click on 'Help' in the top bar there are links there to the manual and to online resources.
When you install CC3 and CC3+, in the installation directory there is a subdirectory called Documentation. It should contain documentation for any of the ProFantasy software you've installed. It also will contain some PDFs of tutorials, depending on which products you have installed. The tutorials are excellent.
On YouTube, a user named Joe Sweeney (joesweeney88) has put together some really excellent video tutorials to run you through the basics and even some advanced topics for CC3.
Lastly, the ProFantasy forum community is equally as good as this most excellent forum community. People there are helpful, patient, and informed.
Good luck. CC3 and CC3+ have a learning curve to be sure, but there are many solid, excellent resources out there to help you.
Just be aware that the Joe Sweeney videos are more than 7 years old now and an awful lot has changed since then.
If I get Campaign Cartographer 3+ and the Dungeons of Schley add-on, is that all I need to create dungeon maps? Does Dungeons of Schley have corridor, cave walls, and floors that I need? or is that Dungeon Design add-on needed? Thanks for any help.
If it's in your budget, get the Dungeon Designer add-on.
Boomer
Dungeons of Schley is essentially a themed package which includes various symbols and textures in a certain style. It won't allow you to draw dungeons as such. Dungeon Designer is an add on which contains tools and other things which allows you to draw dungeons. CC3+ on it's own will allow you to draw dungeons too but it is really geared to overland maps. It doesn't contain many symbols for dungeons; it's mainly geographical features. To be able to draw decent dungeons you want CC3+ with DD3+. The optional symbols sets 3 and 4 (4 being dungeons of Schley) adds more stuff to enhance dungeon design. Symbol sets 1 and 2 are more geared towards overland and city maps.
You can use SS4 with just CC3. You won't get the dungeon drawing tools (and lots of additional symbols) that come with DD3. See here for a bit more info: https://secure.profantasy.com/products/ss4_features.asp
You can buy just those two first and then add on DD3, SS3, etc. if you want more dungeon map specific drawing features and symbols.
Uh oh. CC3+ installed beautifully under wine.. DD3 is a problem. It appears to install but CC3+ doesn't see it. Anyone else successfully installed DD3 with Wine/Winery ? Thanks for any help.
I'd recommend asking these specific questions on the Profantasy forums - there are more people there with experience of installing CC3 and the add ons. Or search the forums there, as there are a few posts mentioning installing with wineskin.
I'm not saying don't post these questions here, but I think you'll get a much faster/more experienced response on the forums specifically related to CC3.
Have you searched the forums there?
I see a thread called "Running CC3 on Mac using Wine via Wineskin Winery" which seems to pretty much match your installation based off your post: "I installed CC3+ on a Mac using Wineskin Winery..." Post #2 of that thread explains how to install add ons.
And you're also adding complexity by trying to use wine, which in most cases, creates it's own wrapper for each application, unlike if you were using a virtual machine.
I got tired of using Wine on my Macbook Pro, so I installe dthe free Virtualbox, and the free Windows 10 preview.
Runs CC3+ just dandy. (and quicker I might add than on my 2yr old Windows laptop.
Once I saw that I could peel open the wrapper and install DD3, it worked beautifully. I run FG in wine so for the sake of consistency I wanted to do CC3+ in wine also. I have Parallels 11 w/win10 but my Macbook Pro is 6 years old so Parallels and Wine keep my fan running 100% of the time.
Reading through the last couple posts, at how complicated it seems to get uncomplicated maps, I am glad I just learned how to do all that stuff in GIMP. Not to say those programs aren't great, it just seems like an awful lot. Having used CC2 in the past, how much easier does CC3 and all the addons really make it?
Basically use the app you're familiar and comfortable with. I use GIMP a lot for general image manipulation and know a lot of image features, but would have to spend quite some time learning how to use it to make maps.
Like you took the time to learn how to do maps in GIMP, I've taken the time to learn how to do maps in CC3. The fact that CC3 is specifically made for maps, and has a lot of add ons designed to make specific map styles makes it well worth my time to learn (for me). Just a simple example - when building settlement maps, the random street tool in City Designer is a godsend. Not to mention the power of sheet effects... and there are lots and lots more tools and styles available.
@dudeslife,
If you want to go that route, then you definitely need to check out Fat Dragon Games or World Works Games.
They have dungeon pieces you can cut out and piece together. Fat Dragon Games has even taken it a step further, and they have plans that you can plug into your 3D printer and print terrain similar to Dwarven Forge and Hirst Arts.
Boomer
Year, I noticed that from day one with my 2012 MBP. I bought it fully loaded CPU/gpu/memory and found that outside of mac is, the fan and heat is too much so I dropped buying parallels while back. Running FG is horribly hot too - wondering if this is the case due to constantly having discrete gpu "on" for it? Gonna find out eventually because waiting on next set of macbooks this fall to buy a really light one. I mainly code on it so I got the 15" and found I never play games so maybe NOT getting the discrete gpu will help on heat. But mainly I just want a lighter one. I can leave the original for home use and connected in my desktop "docking station"
I bought my wife an air at the start of summer, its only 13" but I may be happy with that size for commuting use unless an uber light 15" comes out.
The problem with the macbook pros is there hasn't been any "significant" power upgrade since mid 2010. I have been waiting for a power jump that justifies upgrading and it never comes. Even now, the chip in the mpbs is 3 year old technology. They are so late with skylake now, that if they put them in the new mbps, they will be once again be behind when Kabylake comes out at the end of the year. They need to keep the teapot designer away from the computers and get serious..
and just in case anyone is on the fence about Campaign Cartographer 3+ (I was for a long time), I watched all of the videos, read the manual, and churned this out in a few mins (nothing spectacular I know, but just to give you an idea of how it looks).
https://rpgcave.com/pics/mysample.jpg