Thanks Kel,
OK, so now I really need the info outlined in Post #999
Printable View
Sorry, on my phone at the moment, but the version s 3.3.9, and the rule set is 5e. In addition to the DOE base, locations, and weather extensions, I have Coin Weight, Weapon Handling, Simple Brown, Death Tracker extended, MOTD, and Attunement Tracker extensions.
OK, so drop all the Extensions except the DOE's (and the Simple Brown - we *know* those work together) and test again, then add each of the other Extensions back in one at a time, testing each as you go. I suspect its an Extension conflict, and if I had to guess its the Coin Weight Extension (but I could be wrong).
(Incidentally, my long-touted DOE:WMC Extension - Comming Soon(ish)™ - will. amoung other functions, be able handle coin weights, coin values, coin exchanges, be fully compatible with the rest of the DOE Suite, and work for all supported Rulesets :) )
Ok, so I disabled all but the DOE extensions and Simple Brown, and I'm getting the same result. This time I tried it with Rations. The only discrepancy I can see is that I made the shop have a 50% markup, which gives the item a price of 7.5 sp in the shop. But when I drag the Rations to the backpack and open up the item in the backpack, the price is listed as 5 sp (as in the PHB).
Attachment 30435
I now went back in and created a Rations item without markup, and lo and behold, it works as intended! The 5 sp priced Rations dragged into the inventory and added to the already existing items there. So it appears the problem is with changing the price.
Attachment 30436
Edit: Nevermind I forgot to update the base ext.
Hi Dulux, I use your Locations Extension to provide vendors to my players. Your latest update
corrects the LONG decimal weight values by dropping values <= 1 unit.
In my testing, the long values don't seem to happen when the weight is >=.5.
Can you alter your extension to use .5 as the basis?
I use the Encumbrance Rules and this is of interest to the campaign.
Thank you.
Hi Everyone,
Let me say again what I said in Post #991
For the moment, the DOEs DO NOT WORK WITH FGU