Perfect, will start there. Because that is exactly what I want to do.
Anything I should particularly be aware of vis a vis 3.2.2 affect on these threads?
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Please don't know somebody what are conditions for logo.png because my one won't work :confused:
Attachment 17849
Attachment 17850
I want add it to my language extension but it still won't work.
And maybe font extension cant have logo displayed when enabled as modules has ;)
You need to set the graphics as an icon resource within the extension: https://www.fantasygrounds.com/refdoc/icon.xcp
Then use that icon name in the icon="<icon resource name>" portion of the extension <announcement> entry. See extension.xml in this extension for an example of the announcement entry: https://www.fantasygrounds.com/forum...-To-Face-games
Thank you :o Trenloe ... it working now
I made a trivial string change to an extension and FG doesn't see it. I created a zip and renamed it .ext - is there a step I missed? Or some specific zip parameters that must be set?
Regards,
Bruce
Probably zipped the directory instead of the contents of the directory...
The most likely error is what Andraax suggests followed by the file actually being called filename.ext.zip
Is this tutorial still valid?
The example failed to load because the campaign_images.xml file didn't exist. I couldn't find this file in the CoreRPG or 5E pak files. After removing the line referring to it, the extension seemed to load without error, but I saw no messages at all in the chat log.
I've modernized it, but it should have worked as-is. You should double check that you followed all of the steps and you should use "/console" to pull up the console before you open the combat tracker in case you get warnings instead of errors.