Seats remaining in #4-01 Rise of the Goblin Guild and #4-23 Rivalry's End
One seat became available in tomorrow night's game of scenario #4-01 Rise of Goblin Guild. We will be playing tier (level) 1-2. Please check the first message on the game thread for more information about signing up:
https://www.fantasygrounds.com/forum...l=1#post152734
There are also a few seats available for the scenario #4-23 Rivalry's End being played next week, either on Saturday or Monday night, depending on player preference (although it looks like it will be Monday). This is the finale scenario which tells the story how the Shadow Lodge leaves the Pathfinder Society. We will be playing tier 3-4. Please check the first message on the game thread for more information about signing up:
https://www.fantasygrounds.com/forum...pm-EDT-(GMT-4)
Last chance - last minute - first steps run!
If you are interested in a last minute PFS game tomorrow (Friday afternoon/evening EDT) then post to Discussion Thread and POLL!!
#5-03:The Hellknight's Feast - Game TBC (Aug 22/23/24/25 or 26)
Kicking off my Season 5 scenarios with this higher level module!
Game Night to be confirmed between Thurs Aug 22, Fri Aug 23, Sat Aug 24, Sun Aug 25 or Mon Aug 26, starting around 8h30pm (GMT-4)
Duration: 5 hours
Fantasy Grounds Licence: Ultimate (No license required)
Server Alias: firm roll xeno gate
Chat type: Voice - Teamspeak3 server: fgts.servegame.com:9152 (Pwd: Dungeoneers)
Tiers (level): 5-9 (subtier played based on party)
War between demons and the civilized peoples of the Inner Sea region has broken out in the Worldwound far to the north of Absalom, but despite the regional implications of an Abyssal victory, many nations are ambivalent toward the cause. The Pathfinder Society, at the urging of Silver Crusade leader Ollysta Zadrian, arranges a formal banquet to be hosted by newlyweds Michellia and Damian Blakros, at which the society's agents can attempt to sway the political opinions of Absalom's movers and shakers. Will the Pathfinders succeed in securing the much-needed military support of Absalom and other nations bordering the Inner Sea, or will the crusaders and Pathfinders fighting on the front lines in Mendev find themselves standing alone before the demonic hordes?
To join:
- Sign up here: https://www.fantasygrounds.com/calendar/?id=1056 *** Please vote which nights you are available ***
- post your PC's Fantasy Grounds XML and a copy of your last PFS chronicle sheet here: https://www.fantasygrounds.com/forum...pm-EDT-(GMT-4)
Scenario Preparation Workshop
Not a game exactly but I thought it'd be good to post here, please reply on the following thread if you are interested.
https://www.fantasygrounds.com/forum...ation-Workshop
Sign up here: https://plus.google.com/u/0/events/c...N7z6cCdgpHnrQE
# 35 Voice In The Void - Thursday September 5th 7pm PDT (GMT -8)
Checking to see if there is any interest in this older scenario. I am set up to run in all three tiers, depending on who shows up. This will be my first attempt at running a game through FG so be kind.
Levels 1-7 (Tiers 1-2, 3-4 and 6-7)
Information and game discussion thread: https://www.fantasygrounds.com/forum...DT-%28GMT-8%29
Calendar: https://www.fantasygrounds.com/calen...ex.xcp?id=1071
PFS Sanctioned Module: Fangwood Keep. Alternate Fridays 8.00pm BST
Fangwood Keep
Claim the Castle!
Fangwood Keep has changed hands innumerable times since its founding decades ago on the border between the warring nations of Molthune and Nirmathas. Over the years, both countries have sacrificed money and soldiers in an effort to control the fortress along the Marideth River valley, both for its tactical location and for its secure defenses. Recently, however, the battles around Fangwood Keep have dwindled to a trickle as Nirmathas has firmly rooted itself in the surrounding valley, allowing the tide of war to shift elsewhere and peace to settle at last over Fangwood Keep.
This respite was shattered by the arrival of a renegade Molthuni commander named Pavo Vos. Obsessed with capturing Fangwood Keep and unraveling the fortress’s mysteries, the defecting lieutenant unlawfully used his platoon to secure the castle, much to the ire of both the Molthuni and Nirmathi governments. Now the task of bringing Vos to justice and reclaiming Fangwood Keep for Nirmathas lies solely in the PCs’ able hands.
"Fangwood Keep" is an adventure of infiltration, investigation, and dungeon exploration for 4th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. This volume also contains a gazetteer of the Marideth River valley and a brand-new monster from the bizarre realm of the fey, both of which can easily be integrated into any campaign setting.
Character levels: 3-5
Alternate Fridays starting Friday 13th September
If you are interested, please visit the forum thread https://www.fantasygrounds.com/forum...-Fangwood-Keep