Most of the PFS scenarios when you do a picture export from the PDF will leave those type of details behind as they are on a different layer. I have heard some of the newest scenarios are having issues with those exports although...
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Most of the PFS scenarios when you do a picture export from the PDF will leave those type of details behind as they are on a different layer. I have heard some of the newest scenarios are having issues with those exports although...
Guess now I'm wondering if I can't get those off, or blur them out the group is still going to know exactly where to go lol
Well, if it is on a grid like most of them you can copy another square from nearby and paste it over the top and the grid-lines will hide your photoshop job. If there are shading gradients it makes it more difficult, but still easier than scrubing it out from scratch.
yea, since I bought a Mac I don't really have any editing software, so I was trying to do this old school style :)
Gimp?
Use the clone tool in GIMP. Xorn gives a good overview of how to do it at 2:50 onwards in his map scaling video: https://www.fantasygrounds.com/filel...rescale-1a.wmv
Xorn is using Photoshop but the principle is exactly the same for the clone tool in GIMP.
ZOOOOM.
And a little practice and it will come down a lot.. but it might take a LOT of practice to get it to 90secs :)
Put the source of your clone on the apex of a grid and start your cloning on an apex as well. Then don't lift your finger off the mouse button until you've cloned the whole square (or all of the area you need to clone).
Source meaning? Lets say I have the circular brush. Does the top of that circle or the middle of that circle go at the apex of the grid. I still don't unstained how that won't erase the original grade like in the video...
Ill try the keeping finger held down, never tried that. So I do that to "set the clone" or when "applying the clone"?