Originally Posted by
Yogel
On the alternate critical hit damage, is there anyway to max the weapon dice and not the effect dice?
For example, if I have a 3rd level rogue character that crits with a dagger they would roll 1d4+2d6(sneak attack effect). With this extension, when I have the "max normal die on critical" set to "on" it maxes ALL dice, and then rolls a new set of them. I guess I'm looking for an option to only max the weapon damage as it can be a bit much on stuff like Sneak Attack and Divine Smite
Other than that tiny thing, I'm really loving all these options. Nicely done!