Fixed that issue right after you posted about it.
I checked the extension that currently attached to the thread, I have an idea what's wrong. I'll have a fix in about 10 mins.
Printable View
oops, sorry.
I did notice that your extension.xml file points to include "graphics/graphics_frames.xml" which is not included in the ext file.
that could very well be. if the zip file produced is non-standard in any way, FG wont see it or load it. I've been using 7zip and never had an issue with the zipfiles it produces and FG.
This looks awesome! I am going to try it out after my update, very interesting. Good job!
Wow, this is amazingly helpful!!
So FG Tabber is now independent of WSX, it really helped me get my head around how I want the extension to function and did a great job providing everyone with a working version of FG Tabber earlier, so all credit to Gkjsdll will stay in the post.
The way I'd like to manage tab information conflicts with WSX's layout management, it made a lot of sense to split the two up so I can work on features and bugs without having to rely on figuring out what WSX is doing.
Bug fixes should come more frequently now that the two are split and should enable me to work on any features that FGU could support.
Just thought I'd make sure everyone knew that if you're going to update your old FGTabber extensions at some point, now is the best time. It won't interfere with any of your campaign data and won't require a new campaign to see the update. This release is super stable and you'll be impressed going from an older version to the new one.