Wow -- that is a really cool idea. I am happy to work on the icons if mattekure is up for the challenge.
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Wow -- that is a really cool idea. I am happy to work on the icons if mattekure is up for the challenge.
Awesome update! Thanks for jumping through all the hoops.
Did some graphical tweaking for personal use :)
I added different save graphics and initiative graphics from some of my other status indicator extensions and altered some opacities. Added transparncy and decreased opacity for the death skulls. Layered the critical blood splatter beneath the dying/stable hearts and decreased their opacity.
Overall, happy with the outcome :) Thanks!
Attachment 45971
v8 is posting today. Some minor bug fixes and a ton of graphics.
Thanks to user Drowbe, a huge number of icon sets have been added including with and without blood spatter, ghosts, skulls, and words.
Bloodied - 2 icon sets
Dead - 19 icon sets
Dying/Stable - 13 icon sets
Health - 5 icon sets
Initiative - 4 icon sets
Saving Throws - 6 icon sets
Targeting - 5 icon sets
This is awesome, but one thing I've never liked about the overlays are they cover up too much of the icon of the target.
You think we can make it so maybe in the top right 1/3 of the token ICON we can have the effects there? Because sometimes it just shows like "saved" or "bleeding out" icons but I'm not sure who it is by looking at it because the whole token is covered with the effect.
Take a look at the icon non-bloody versions. They provide an icon indicator in the upper left. There are options for dead, dying and Stable. For health, you can use Droplets, which also show an icon in the upper left. For saving throws you can use the icon or small word set.
v8 is the current version. double check what it shows in chat.