Upon loading the FantasyGrounds updater my laptop's fans go NUTS.
For downloading files/updating I wouldn't think I should be experiencing a bringing my laptop to it's knees the same way a 3d game rendering 60 frames a second does.
WindowServer 110%
FGUpdaterEngine 74-150%
Hopefully this can be addressed before live? It "smells" like there is a ton of extra stuff going on in the background like an unneeded 3d subsystem running or something.
WindowServer is slammed one the app loads too.