Tabs cannot be set to the same colour and same icon within FG. It sets them as unique combinations.
And... tabs are gone sometime later this month.
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Tabs cannot be set to the same colour and same icon within FG. It sets them as unique combinations.
And... tabs are gone sometime later this month.
Within the same data list (story, NPC, etc.) this is generally the case. Across different data lists you can use the same icon and colour - and is recommended when creating modules.
You can sometimes get FG to set the same colour and icon within a data list by cycling through, FG just creates a unique combination, within the data list, when the tab is first created. And, you can always edit the resulting XML to have the same icon and colour. Just look at the 5E commercial modules - most of these have multiple tabs of the same icon and colour.
Ok, post #1 has been updated. I've moved the bulk of the guidelines to an Word document that is now attached. Please see it before commenting as the details in Post#1 are very incomplete.
What I do is to keep a consistent color or icon for all tabs in one module. This way there is something that is always the same. I think I usually use the same color. Then use different icons for the different tabs, trying to use something that makes sense for the category.
Update attachment in post #1.
Also, should this thread be stickied or linked from elsewhere so it gets appropriate visibility?