5 Attachment(s)
Token Size in GURPS Ruleset
I'm struggling a bit with tokens in the GURPS ruleset. The Size Modifier (SM) generally sets the default size of the tokens when you place them on the map in an encounter. Problem is, they are a bit off. When I have SM +1, that basically treats a 2 hex long creature as fitting within one hex. That obviously doesn't work; I assume Fantasy Grounds figures that "1" means 1 hex. When I use 2, that is better, but...it is larger than the 2 hexes in actuality. Same is true with SM +3. I tried experimenting with decimal points, but that doesn't work. It just creates a monster that is either 1 hex in size (if I use 1.5 or lower) or 2 hexes in size (but oversized) if I use 1.51 or higher. So I have to manually resize...
And there's a weird thing where it will not center properly, but I can work with that, using CTRL or OPTION and moving the token (I forget which allows you to place it in a way that is not snapping to the grid). I think other types of programs have this same problem with two hex creatures (it wants the creature to be centered on a hex, instead of on the line between hexes).
Any ideas? I'd rather not resize each combatant right before combat.
The images below depict the issue. Note: using FGU, Mac OS.
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