Originally Posted by
Valyar
Screenshot is attached. Issue is that players with high-resolution laptops (and even me sometimes on Razer Raptor, which is 27" WQHD) the fonts used for skill names is very tiny compared to the rest of the sheet. For players without perfect eyesight and with laptops with such stupid resolution (for 15" screen...) it is barely readable and increasing the scale of the UI causes another set of issues. So I think that if the skill font is increased to match the frame label or slightly smaller will be great. I understand the design consideration, but I think being one of the most used frames during play it should be functional.
In regards to the difficulty settings - after several sessions and discussion with the players, I think it will be best if not only the GM can set the difficulty but also the players. Sometimes the difficulty is different for the tasks they do, players roll simultaneously and waiting to change each time in line is dragging a bit in certain situations. So if I think out loudly, maybe setting in the options menu that will enable Player DN which will then overwrite what GM has set as DN and reporting will be done solely from the perspective of the player rolling and the DN they set.
There might be setting in the Options menu that control the behavior for example.