Flaming burst and Undead.
So, I got a player with a flaming burst axe (as flaming, plus on a crit, it adds +2d10 fire damage).
It's pretty easy to setup with "DMG: 2d20 critical, fire" but as that player started mowing down mummies, I realized the extra fire damage gets blocked beause it's also tagged as "critical". Is there a way I'm missing that would allow me to make that extra damage (which it's specified it SHOULD work) count? I'm out of ideas. (for now I have the player script a 2d10 fire damage as an extra weapon to use)
Thank you ^^