Looking at the collapsing lists used in the various library module setups, and wondering if they'd be good for a specific implementation, or if I should go another route. Looking for a bit of advice from those more experienced.
Working on a BattleTech ruleset, and there are a copious amount of skills, I'm intending to avoid allowing most skills to have any sort of manual entry, i.e. No adding custom skills, and no modifying the names/info of skills.
This is because I intend to make the system more automated, and because skills directly affect combat, for instance firing at another character with a weapon makes direct use of "Small Guns", so essentially every sheet in the system will have every single skill on it, the idea is to make collapsing sections, in particular for those skills that may have many different variants, such as "Protocol" which could be for any affiliation, or organization, and for some of these such skills also having the ability to add entries like the "knowledge' or "profession" skills in the 3.5e/PF rulesets where they can add a label under the skill.
Having the control to add into this list, and have it be collapsible and expandable so players can ignore skill entries while working on sheets that they don't care about would be very useful.
Is the method used for Weapon/Item "sections" the best option, i.e. setting it up like a Windowlist with the section controls? I'm also considering adding buttons for the adding of extra entries for those that I'll allow custom adds of that specific skill type.