RESIST; does it still not work or am I doing it wrong
I was looking through the C&C Effects list in the rule-set in FGU and I saw RESIST (subtracts "x" amount of damage). I thought that was cool so I made some stuff that would have damage reduction then upon doing a test in the combat tracker I find I can't get any resist effect to work. I know damage types are not in the rule-set but I, perhaps naively, thought that it would still simply subtract the "x" number of any damage done to the creature. Upon searching the forums I found two different threads about resist not working and people working hard on adding in damage types and such so it could be implemented. Both threads were over 2 years old...so, just wondering, has any progress been made on this front.