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Genesys RPG - Using the Star Wars ruleset to play
Fantasy Flight Games release a new generic RPG system called Genesys on November 30th. This is very similar to their Star Wars RPG systems.
As such, it is possible to play Genesys using the Star Wars Edge of the Empire community ruleset available here: https://www.fantasygrounds.com/forum...iny-v2-ruleset and a basic extension - attached below.
Clean UI extension available here: https://www.fantasygrounds.com/forum...l=1#post369271
Please make sure you run at least version v2.1.1b of the Star Wars ruleset - otherwise you'll have SW options on your character sheet and errors when loading!
Download the Genesys SW Ext file attached to this post, put it in your <FG App Data>\extensions directory, create a new "Star Wars EotE" campaign and enable the "Genesys SW Extension" extension.
What does this do?
Version 1
- Has all of the base Genesys skills. There is no filter for the campaign setting - remove the ones you don't want. The social and magic skills are all together in the main skill list.
- Has the different combat skills added to items - so you can match the new skills as needed.
- Star Wars obligation, duty, morality and plus force info removed from the character sheet.
- Star Wars logo removed from the desktop.
What it doesn't do!
- It doesn't make the Star Wars ruleset CoreRPG compatible. That will come in time - it is a huge task. Don't ask me when I will do it - the answer is sometime next year, maybe.
- It uses all of the Star Wars graphics - including the dice symbols. This makes no difference to the roll results.
- It uses the Star Wars vehicle critical table - this is different to the Genesys table (the SW one is more detailed). I basically couldn't be bothered to change it - if you want do do your own you can use this extension: https://www.fantasygrounds.com/forum...Text-extension
- Probably lots of stuff - I've only flicked through the Genesys book in the last few hours.