I've got some questions (and possible suggestions) on modifications in the SWADE ruleset. I've been messing around with building weapon attachments as modifications but I'm a little unsure on the actual functionality of how modifications themselves work, and if I'm thinking of using them in an intended manner.
First off, I'll ask if there is some documentation for the modification sheet that I haven't found. I've been using the information at https://fantasygroundsunity.atlassia...Worlds+Ruleset but I don't see any real info on modifications. So to get on with what I'm currently trying, I'll use a bipod (shown below) as an example.
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Most of the sections there seem pretty straight forward, although in my limited testing with adding modifications to weapons they seem more informative than functional. An example of that would be "Weight" doesn't change the weight of a weapon this modification is added to. I'm not sure what the "Mods" section is supposed to be used for. I do know that if I were to add the [> Ignore #Recoil] coding into the "Notes" section it will automatically transfer that effect onto the weapon when equipped, which is great for some situations but not necessarily for a modification like the bipod that can be activated/deactivated.
Which brings me on to the suggestion/wishlist portion of my post. I think it'd be great if the "Weight" section of a modification would transfer to an item it is attached to. Also, I think that having some kind of functionality to toggle a modification on/off from an item sheet would be great for certain types of modifications. Maybe something like a little checkbox (similar to how I have "Magazine" checked in the below image) to the left of the bipod modification? When checked, it means the modification is deployed and would apply any effect coding. When unchecked, the effect is not applied.
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If I had more knowledge of how to do such things, I'd work on making this as an extension myself. Since I don't, I wanted to post here to see what others may think or if anyone has suggestions on a better way to do what I'm trying to do.