Weapons in the character Sheet - how should it work?
I really like the way you can change the weapon entry on the charakter sheet. You can switch from one to two handed and switch thrown, melee and ranged weapons. That's really neat and one of the options I enjoyed most.
Yet I am confused: First of all, when I equip a weapon that can be thrown and used in melee, still two entries appear. One for the melee attack and one for the throw. And when I switch to thrown weapons and enter a number for the Ammo, the counter still changes when I use a melee attack. So if my character has two daggers and I make a melee attack, the program crosses off one dagger as if I had thrown it.
Is this right? Is this wrong? Am I missing the point here?