Please add a name to an unnamed object in CoreRPG
Greetings,
This thread is probably for @Moon Wizard, primarily. Jump to TL;DR for the concise request.
And, I hope that it's not the sort of thing that's intended to be added to The Wish List...
Anyway, I'm working on a ruleset that'll be based on CoreRPG, and the layout of the decorative frames for the character sheet make it desirable to alter the positions of the Portrait and Token slightly. Unfortunately, the locale for selecting/dropping the portrait (probably the icon too, but I haven't gotten that far) has a blank frame that is unnamed, and so can't be modified (overlaid?) downstream (upstream?)... So:
TL;DR
In CoreRPG -> campaign/record_char.xml at line 34, could the code for the portrait background (before selection of a portrait):
Code:
<genericcontrol>
<bounds>-137,21,45,45</bounds>
<icon>charlist_base</icon>
<disabled />
</genericcontrol>
be modified to have a name attached to it? e.g.:
Code:
<genericcontrol name="portrait_base">
or similar?
Thanks!
- s.west