Originally Posted by
Mike Serfass
But Lonewolf, what you're explaining is the problem I'm pointing out. We're saying the same thing is happening under the covers.
The difference is, I contend that it should be counting cards and ignoring squares. The size and distance of the cards does not matter in this case. What matters is how many cards apart participants are. That's what should be calculated.
Granted, we need a grid to determine where cards are and which tokens are within each card's column. Once we know that, we don't have to count squares. We can count cards. Then multiply that by the distance modifier.
Set up a dogfight "properly" and measure distances. There's an easy, common use example that will demonstrate why it doesn't work as is.