Could I get some help on setting up Fantasy Grounds for GURPS the first time? I've been running D&D 5e for a couple years now but don't see how I can get most of the functionality I have in 5e from GURPS. For example, installing the free 4e GURPS ruleset pretty much gives me a character sheet it seems and no actual rulebook that I can see, no list of advantage/disadvantages, etc. It sounds like there is some sort of converter you can get to convert GURPS digital books to Fantasy Ground modules or something but all of that is new to me. Has anyone created a nice set of instructions for setting up GURPS for the first time to run GURPS campaigns with possible alternate sourcebooks if there are no such sourcebooks you can buy from the online store?
Any help from a long time GUPRS player who uses Fantasy Grounds would be appreciated. I really want to try GURPS again but not sure how to make it work in FG.