Originally Posted by
swest
Greetings,
I am currently working on a conversion of my own and wanted to find some NPC examples that I could compare and contrast with the ones that I need to create. Since I own the GameMastery module, I thought I would look there first.
I found a confusing situation when I started looking through that collection of NPCs (and comparing them with the text from the PDF). For now I'll just stick with the one that I found first: Temple (Acolyte) (p.304 in the PDF).
If you open the GameMaster module in Fantasy Grounds, and look at the stat block for the aforementioned Acolyte, you'll notice two things: 1) The Spells tab for the NPC is blank (even though the NPC is a Cleric, and spells are specified); and 2) In the textual portions on the Other tab, where the Spell List is reproduced, you will find what appears to be a character encoding problem. There is some junk that shows up for some of the special characters, the most-special being '-' (actually, that doesn't come across correctly, it's the long hyphen.)
This seems to me to be, almost surely, a case where the original edit file was encoded as ANSI instead of UTF-8. My own experience has shown this to result in elements within the stat block not parsing out correctly, just as we see in this example.
Again, this is not the only NPC that exhibits this problem, it's just the one I wanted to look at.
The fact that this product has been in the Store for some time now, with no mention of this fact, gives me pause, and suggests that, in fact, I might have something wrong in my own setup that could be changed to 'fix' this. I can't imagine what that might be, and I think it highly unlikely, but I'm all ears.
Anyway, I thought you'd want to know.
Cheers,
- s.west